Marauder MAD-4X
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Brawler
- Intro
- 3039 Late Succession War (Renaissance)
- Rules
- Experimental
- Cost
- 7.43M C-bills
- Move
- Armor
- 192 pts
Binary Laser (Blazer) Cannon ×2SRM 6 ×2

Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,356 |
| G1 | 2 | 2,935 |
| G2 | 3 | 2,441 |
| G3 | 4 | 1,918 |
| G4 | 5 | 1,453 |
| G5 | 6 | 1,250 |
| G6 | 7 | 1,119 |
| G7 | 8 | 988 |
| G8 | 8 | 930 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The MAD-4X is a 3039 rebuild of the 2612 original, trading the MAD-1R's long-range sniping loadout for a 75-ton brawler built to fight in close. Where the base model carries a PPC and medium laser in each arm alongside an AC/5 in the right torso, this variant mounts a Binary Laser (Blazer) Cannon in each arm and adds an SRM 6 to each torso. Endo steel prototype structure replaces the standard internal frame, and the heat-sink count rises from 16 to 18 single sinks, though standard armor plating replaces the MAD-1R's ferro-fibrous and the right torso no longer carries CASE. Cruising and top speeds hold at 43 and 65 km/h, and the type keeps its low, hard-to-target silhouette and hyper-extending arm actuators as a command 'Mech. Ronin Incorporated builds it at Wallis.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | RT | 1 | 30 rds · 2 t in LT |
| MslSRM 6 | LT | 1 | |
| EnrBinary Laser (Blazer) Cannon | RA · LA | 2 |