Commando COM-7Z
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- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Striker
- Intro
- 3051 Clan Invasion
- Rules
- Standard
- Move
- Armor
- 88 pts
Medium Laser ×2SRM 6
Battle Value
661by skill
Point Value
20
Technical Readout: Shrap16 · Record Sheets: ShrapRS
Compare this unitCOM-7Z
Commando
PV20
TP: bmSZ: 1TMM: 0MV: 12"
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12
Availability by era
3 eras · 4 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,527 |
| G1 | 2 | 1,335 |
| G2 | 3 | 1,110 |
| G3 | 4 | 873 |
| G4 | 5 | 661 |
| G5 | 6 | 568 |
| G6 | 7 | 509 |
| G7 | 8 | 449 |
| G8 | 8 | 423 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The COM-7Z is a 25-ton striker that fights close in, cruising at 65 km/h and topping out near 97, quicker than the 54/86 km/h of the COM-1A original. Where the COM-1A carried a single Large Laser in the right arm, the COM-7Z drops it for a Medium Laser in each arm and adds an SRM 6 in the center torso, with CASE lining the left torso. Standard armor replaces the COM-1A's primitive plating, and the type keeps its low, hard-to-target silhouette. It's the product of field refit work carried out at various sites.
Armor & loadout
Mech rightFrontMech left
COMMANDO COM-7Z
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | CT | 1 | 15 rds · 1 t in LT |
| Enr | RA · LA | 2 |
CASE: Left Torso
Systems & manufacturers
Commando variants (25)
COM-1A Role Scout Tech base Primitive Rules Advanced Alpha Strike abilities ENE Introduced 2463 Battle value 475 Point value 13COM-1D Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2480 Battle value 558 Point value 17COM-2D Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRM1/1 Introduced 2486 Battle value 541 Point value 17Commando Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities AM, CAR4, LMAS Introduced 2500 Battle value 47 Point value 7COM-1B Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3015 Battle value 616 Point value 17COM-7X Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3018 Battle value 623 Point value 21COM-1C Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3020 Battle value 458 Point value 14COM-7Y Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3022 Battle value 684 Point value 24COM-3A Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRM1/1 Introduced 3025 Battle value 540 Point value 17COM-7Y2 "Blazing Inferno" Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE Introduced 3025 Battle value 728 Point value 21COM-5S Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3050 Battle value 557 Point value 17
COM-7Z current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3051 Battle value 661 Point value 20
COM-7Z2 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities PRB, RCN Introduced 3051 Battle value 543 Point value 20COM-7A Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3056 Battle value 625 Point value 20COM-7J Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3056 Battle value 599 Point value 18COM-7W Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3056 Battle value 608 Point value 17COM-7T "Blazing Inferno II" Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, TSM Introduced 3062 Battle value 1,018 Point value 26COM-4H Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 3064 Battle value 691 Point value 17COM-7S Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3064 Battle value 658 Point value 20COM-7B Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, JMPW1, SRM1/1 Introduced 3068 Battle value 602 Point value 18COM-7S2 (Freyr) Role Striker Tech base Mixed Rules Experimental Alpha Strike abilities CASE, CR Introduced 3070 Battle value 1,105 Point value 26COM-1AK Role Scout Tech base Primitive Rules Advanced Alpha Strike abilities ENE Introduced 3072 Battle value 533 Point value 16COM-2Dr Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF0* Introduced 3075 Battle value 563 Point value 18COM-8S Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3BSS, CASEII, MHQ2 Introduced 3108 Battle value 775 Point value 25COM-9S Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII, IF0* Introduced 3146 Battle value 719 Point value 23