Commando COM-7B
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Striker
- Intro
- 3068 Jihad
- Rules
- Standard
- Cost
- 2.78M C-bills
- Move
- Armor
- 72 pts
Flamer ×2ER Medium LaserSRM 4 ×2
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-I
Compare this unit
Availability by era
5 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,391 |
| G1 | 2 | 1,216 |
| G2 | 3 | 1,011 |
| G3 | 4 | 795 |
| G4 | 5 | 602 |
| G5 | 6 | 518 |
| G6 | 7 | 464 |
| G7 | 8 | 409 |
| G8 | 8 | 385 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The COM-7B is a 25-ton striker that rebuilds the 2463-era COM-1A scout around close-in brawling rather than reconnaissance. Where the COM-1A carried a single Large Laser in the right arm, this variant swaps in an ER Medium Laser and a pair of Flamers, all in the left arm, and adds twin SRM 4 racks in the center torso. A lighter 150 light fusion engine and endo steel structure lift cruising speed from 54 to 65 km/h and top speed from 86 to 97 km/h, and a jump jet system now carries it 120 metres. Double heat sinks replace the COM-1A's single sinks, and CASE lines the right torso. The type keeps the low, hard-to-target silhouette of the original, and Coventry Metal Works builds it at Coventry.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 4 | CT ×2 | 2 | 25 rds · 1 t in RT |
| Enr | LA | 1 | |
| Enr | LA ×2 | 2 |
CASE: Right Torso