Commando COM-4H
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 25t
- Role
- Striker
- Intro
- 3064 FedCom Civil War
- Rules
- Standard
- Cost
- 1.94M C-bills
- Move
- Armor
- 64 pts
Medium Laser ×2Rocket Launcher 15 ×6
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-I
Compare this unit
Availability by era
6 eras · 8 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,596 |
| G1 | 2 | 1,396 |
| G2 | 3 | 1,161 |
| G3 | 4 | 912 |
| G4 | 5 | 691 |
| G5 | 6 | 594 |
| G6 | 7 | 532 |
| G7 | 8 | 470 |
| G8 | 8 | 442 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The COM-4H is a 3064 refit of the 2463 Commando, rebuilt from scout work into a 25-ton striker that fights close in. Cruising rises from 54 to 65 km/h and top speed from 86 to 97 km/h on the same 150 fusion engine. In place of the single Large Laser in the right arm, it carries a pair of Medium Lasers in the left arm and six Rocket Launchers 15s, two each in the right arm, left torso, and right torso. Standard armor replaces the primitive plating of the original, and the type keeps its low, hard-to-target silhouette. Marian Arms, Inc. handles the conversion at Alphard, with other shops fielding it as a field refit elsewhere.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT ×2 · LT ×2 · RA ×2 | 6 | |
| Enr | LA ×2 | 2 |