Wolverine WVR-3R
- Type
- BattleMech
- Tech
- Primitive
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 2490 Age of War
- Rules
- Advanced
- Cost
- 4.55M C-bills
- Move
- Armor
- 123 pts
Medium LaserAC/5SRM 6

Availability by era
2 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,003 |
| G1 | 2 | 1,751 |
| G2 | 3 | 1,457 |
| G3 | 4 | 1,144 |
| G4 | 5 | 867 |
| G5 | 6 | 746 |
| G6 | 7 | 668 |
| G7 | 8 | 590 |
| G8 | 8 | 555 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The WVR-3R is a 55-ton skirmisher, a 2490 command development of the 2471 Wolverine WVR-1R. Where the WVR-1R carries only an AC/5 in the right arm and a Medium Laser in the head, the WVR-3R adds an SRM 6 in the left torso, giving it a close-range option alongside the original pair. Speed and armor carry over unchanged, cruising at 43 km/h and topping out near 65 km/h behind primitive armor, with a jump range of 120 metres. It is fitted out as a command 'Mech, carrying enhanced communications gear, and its right-arm AC/5 remains jettisonable. Norse BattleMech Works builds it at its Marduk plant.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| MslSRM 6 | LT | 1 | 15 rds · 1 t |
| Bal | RA | 1 | 20 rds · 1 t |