Wolverine WVR-1R
- Type
- BattleMech
- Tech
- Primitive
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 2471 Age of War
- Rules
- Experimental
- Cost
- 4.41M C-bills
- Move
- Armor
- 155 pts
Medium LaserAC/5
Battle Value
885by skill
Point Value
23
Recognition Notes
The Wolverine WVR-1R is a 55-ton skirmisher built around a 265 fusion engine, cruising at 43 km/h and topping out near 65 km/h, sluggish for its weight class, with a jump capability of 120 metres. It mounts an AC/5 in the right arm and a Medium Laser in the head, the arm weapon rigged to jettison. Primitive armor plating covers the frame, and the chassis is noted as a stable firing platform, though the type carries an official listing as obsolete by 2500. Bordello Military Goods, Inc. builds it at Antwerp, with production also carried out at several other sites.
Armor & Loadout
WOLVERINE WVR-1R
EnergyBallistic
Head: 9 front
Center Torso: 28 front, 6 rear
Right Torso: 15 front, 5 rear
Left Torso: 15 front, 5 rear
Right Arm: 14 front
Left Arm: 14 front
Right Leg: 22 front
Left Leg: 22 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Bal | RA | 1 | 40 rds · 2 t |
Systems & Manufacturers
WVR-1R
Wolverine
PV23
TP: BMSZ: 2TMM: 0MV: 8"j
ROLE: Skirmisher
Damage
S (+0)
1
M (+2)
1
L (+4)
1
OV: 0Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15
Availability by era
4 eras · 7 factions
Wolverine variants (25)
WVR-1R current variant Role Skirmisher Tech base Primitive Rules Experimental Alpha Strike abilities — Introduced 2471 Battle value 885 Point value 23
WVR-3R Role Skirmisher Tech base Primitive Rules Advanced Alpha Strike abilities — Introduced 2490 Battle value 867 Point value 24WVR-6R Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2575 Battle value 1,101 Point value 30WVR-6K Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2598 Battle value 1,248 Point value 35WVR-6D Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/- Introduced 2612 Battle value 1,115 Point value 29WVR-6M Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2816 Battle value 1,291 Point value 32WVR-7D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3050 Battle value 1,314 Point value 34WVR-7K Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities SRM2/2 Introduced 3050 Battle value 1,331 Point value 37WVR-7M Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3050 Battle value 1,673 Point value 34(Victor) Role — Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3059 Battle value — Point value —WVR-8K Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3064 Battle value 1,576 Point value 38WVR-8D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3066 Battle value 1,547 Point value 34WVR-9D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, TAG Introduced 3066 Battle value 1,369 Point value 38WVR-8C Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, MHQ1 Introduced 3067 Battle value 1,447 Point value 39WVR-7M2 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3072 Battle value 1,752 Point value 36WVR-9M Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3073 Battle value 1,617 Point value 38WVR-9W Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities C3I, CASEII, IF0*, JMPS1, MHQ2 Introduced 3073 Battle value 1,404 Point value 48WVR-9K Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MEL, MHQ1, TSM Introduced 3074 Battle value 1,419 Point value 33WVR-9W2 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, IF0*, JMPS1, MHQ1 Introduced 3077 Battle value 1,480 Point value 49WVR-9R Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3089 Battle value 1,481 Point value 39WVR-10R Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII, JMPW1 Introduced 3115 Battle value 1,791 Point value 45WVR-11M Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII Introduced 3122 Battle value 1,778 Point value 35WVR-10D Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII Introduced 3143 Battle value 1,925 Point value 37WVR-10V2 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3143 Battle value 1,747 Point value 31WVR-6T Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced — Battle value — Point value —