Archer ARC-7S
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 70t
- Role
- Missile Boat
- Intro
- 3070 Jihad
- Rules
- Standard
- Cost
- 12M C-bills
- Move
- Armor
- 217 pts
ER Medium LaserSmall Pulse LaserLRM 20 ×2Streak SRM 2 ×2
BattleCorps · Record Sheets: RS:3085u-PP
Compare this unit
Availability by era
5 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,830 |
| G1 | 2 | 3,349 |
| G2 | 3 | 2,785 |
| G3 | 4 | 2,189 |
| G4 | 5 | 1,658 |
| G5 | 6 | 1,426 |
| G6 | 7 | 1,277 |
| G7 | 8 | 1,127 |
| G8 | 8 | 1,061 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Archer ARC-7S is a 70-ton missile boat that fights at long range, a 3070 rebuild of the 2458 original, cruising at 43 km/h and reaching 65 on its 280 light fusion engine, faster than the ARC-1A's 32 and 54. Heavy ferro-fibrous armor replaces the original's primitive plating, and the heat sinks are now 10 double units. Where the ARC-1A carried a medium laser in each arm, the ARC-7S mounts a Streak SRM 2 in each arm, and the twin LRM 20 racks in the left and right torsos carry over, each fitted with an Artemis IV fire-control system and CASE. An ER medium laser sits in the center torso, and a small pulse laser faces rearward from the head. The type keeps its reinforced battle fists on both arms and its stand as a stable firing platform for the command 'Mech role. Bowie Industries builds it at Carlisle.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT | 1 | |
| Msl | RT · LT | 2 | 24 rds · 4 t |
| MslStreak SRM 2 | RA · LA | 2 | 100 rds · 2 t in RT, LT |
| Enrrear | HD | 1 | |
| electronicsArtemis IV FCSIS | RT · LT |
CASE: Right Torso · Left Torso