Archer ARC-4M
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 70t
- Role
- Missile Boat
- Intro
- 3049 Clan Invasion
- Rules
- Standard
- Cost
- 7.35M C-bills
- Move
- Armor
- 216 pts
Medium Laser ×4LRM 20 ×2
Technical Readout: RGv1 · Record Sheets: RG10
Compare this unit
Availability by era
7 eras · 28 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,939 |
| G1 | 2 | 3,444 |
| G2 | 3 | 2,864 |
| G3 | 4 | 2,251 |
| G4 | 5 | 1,705 |
| G5 | 6 | 1,466 |
| G6 | 7 | 1,313 |
| G7 | 8 | 1,159 |
| G8 | 8 | 1,091 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The ARC-4M is a 70-ton missile boat, a 3049 rebuild of the 2458 original that keeps the twin LRM 20 racks in the side torsos and the medium lasers in each arm, but adds a pair of rear-facing medium lasers in the center torso for close cover. A heavier 280 fusion engine lifts cruising speed from 32 to 43 km/h and top speed from 54 to 65 km/h, and endo steel internal structure replaces the standard structure of the ARC-1A. Artemis IV fire-control systems and CASE now sit in both the left and right torso alongside the LRM racks, and double heat sinks replace the original's single sinks. The type remains a command 'Mech with reinforced battle fists on both arms, built as a stable firing platform, and Earthwerks-FWL, Inc. produces it at Calloway VI.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 24 rds · 4 t |
| Enr | RA · LA | 2 | |
| Enrrear | CT ×2 | 2 | |
| electronicsArtemis IV FCSIS | RT · LT |
CASE: Right Torso · Left Torso