Archer ARC-5CS
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 70t
- Role
- Missile Boat
- Intro
- 3052 Clan Invasion
- Rules
- Standard
- Cost
- 14.57M C-bills
- Move
- Armor
- 184 pts
Medium Laser ×2LRM 15 ×4

Availability by era
3 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,717 |
| G1 | 2 | 3,250 |
| G2 | 3 | 2,703 |
| G3 | 4 | 2,124 |
| G4 | 5 | 1,609 |
| G5 | 6 | 1,384 |
| G6 | 7 | 1,239 |
| G7 | 8 | 1,094 |
| G8 | 8 | 1,030 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The ARC-5CS is a 70-ton missile boat that fights at long range, a 3052 field rebuild of the 2458 ARC-1A. Where the original paired a single LRM 20 in each torso, this configuration splits the load into a pair of LRM 15 racks per side, four launchers in all, each bank tied to an Artemis IV fire-control system. A 280 XL fusion engine and endo steel structure replace the ARC-1A's 255 fusion engine and standard framework, lifting cruising speed from 32 to 43 km/h and top speed from 54 to 65 km/h, and standard armor plating replaces the primitive plating of the original. The twin medium lasers in the arms carry over unchanged, and the type still stands as a command 'Mech with reinforced battle fists on both arms and a stable firing platform. It comes out of field refit shops rather than a single dedicated plant.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT ×2 · LT ×2 | 4 | 48 rds · 6 t in RL, LL |
| Enr | RA · LA | 2 | |
| electronicsArtemis IV FCSIS | RT · LT |