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Marauder II MAD-8K

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Tech
Inner Sphere
Mass
100t
Role
Sniper
Intro
3138 Dark Age
Rules
Advanced
Cost
23.63M C-bills
Move
Armor
306 pts

Light PPC ×2PPC ×2Gauss Rifle

Technical Readout: RGv1 · Record Sheets: RG05

Compare this unit
SkillPVSkill 0 91Skill 1 81Skill 2 71Skill 3 61Skill 4 51Skill 5 46Skill 6 41Skill 7 36Skill 8 31

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G016,581
G125,755
G234,786
G343,761
G452,849
G562,450
G672,194
G781,937
G881,823

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The MAD-8K is a 100-ton sniper that fights at long range, a 3138 rebuild of the 3012 MAD-4A juggernaut, cruising at 32 km/h and topping out at 54, with a jump range of 90 metres. Where the MAD-4A carried a medium laser alongside the PPC in each arm, the MAD-8K instead carries a Light PPC alongside the PPC in both the left arm and the right arm, and a Gauss Rifle in the right torso replaces the earlier large laser. CASE II lines the right torso, the engine shifts from a standard 300 fusion to a 300 XL fusion, double heat sinks replace the single sinks, and ballistic-reinforced armor replaces the standard plating of the original. As a command 'Mech it keeps a low, hard-to-target silhouette and hyper-extending arm actuators. Independence Weaponry builds it at Quentin.

Armor & loadout

Mech rightFrontMech left
MARAUDER II MAD-8K
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalRT116 rds · 2 t in CT
EnrRA · LA2
EnrRA · LA2

CASE II: Right Torso

Marauder II variants (18)

MAD-4A Introduced 3012 Battle value 2,073 Point value 47MAD-5A Introduced 3049 Battle value 2,058 Point value 43MAD-5B Introduced 3050 Battle value 2,589 Point value 51MAD-5C Introduced 3052 Battle value 2,024 Point value 45(Bounty Hunter) Introduced 3064 Battle value 3,767 Point value 61MAD-4S Introduced 3064 Battle value 2,623 Point value 47C Introduced 3066 Battle value 2,916 Point value 51MAD-4H Introduced 3067 Battle value 2,180 Point value 47MAD-4K Introduced 3070 Battle value 2,626 Point value 51MAD-5W Introduced 3070 Battle value 2,383 Point value 53MAD-6M Introduced 3078 Battle value 2,218 Point value 44MAD-6D Introduced 3083 Battle value 2,378 Point value 47MAD-4L Introduced 3084 Battle value 2,839 Point value 51MAD-6S Introduced 3090 Battle value 2,546 Point value 52MAD-6A Introduced 3134 Battle value 2,367 Point value 48MAD-6C Introduced 3134 Battle value 2,346 Point value 50
MAD-8K current variant Introduced 3138 Battle value 2,849 Point value 51
MAD-10D Introduced 3141 Battle value 2,741 Point value 49
All 18 Marauder II variants