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Marauder II (Bounty Hunter)

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Tech
Clan
Mass
100t
Role
Sniper
Rules
Standard
Cost
11.4M C-bills
Move
Armor
307 pts

Medium Pulse Laser ×4ER PPC ×2Gauss Rifle

Technical Readout: TR:CI · Record Sheets: RS:CI

Compare this unit
SkillPVSkill 0 109Skill 1 97Skill 2 85Skill 3 73Skill 4 61Skill 5 55Skill 6 49Skill 7 43Skill 8 37

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G018,702
G127,609
G236,329
G344,972
G453,767
G563,240
G672,901
G782,562
G882,411

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Marauder II (Bounty Hunter) is a 100-ton assault rebuilt from the 3012 MAD-4A original into a long-range sniper, cruising at 32 km/h and topping out at 54 with a 90-metre jump capability. Where the MAD-4A carried a PPC and Medium Laser in each arm, this configuration mounts an ER PPC and a pair of Medium Pulse Lasers in each of the Left Arm and Right Arm, and a Gauss Rifle in the Right Torso replaces the base model's Large Laser. A targeting computer sits in the Left Torso, endo steel internal structure and ferro-fibrous armor replace the standard structure and armor of the original, and the heat-sink count drops from 29 single to 17 double. It carries over the command 'Mech role, low silhouette, and hyper-extending arm actuators of the MAD-4A, and as a field refit it is assembled at various sites rather than a single factory.

Armor & loadout

Mech rightFrontMech left
MARAUDER II (BOUNTY HUNTER)
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalRT116 rds · 2 t
EnrRA · LA2
EnrRA ×2 · LA ×24
electronicsTargeting ComputerClanLT

Marauder II variants (18)

MAD-4A Introduced 3012 Battle value 2,073 Point value 47MAD-5A Introduced 3049 Battle value 2,058 Point value 43MAD-5B Introduced 3050 Battle value 2,589 Point value 51MAD-5C Introduced 3052 Battle value 2,024 Point value 45
(Bounty Hunter) current variant Introduced 3064 Battle value 3,767 Point value 61
MAD-4S Introduced 3064 Battle value 2,623 Point value 47C Introduced 3066 Battle value 2,916 Point value 51MAD-4H Introduced 3067 Battle value 2,180 Point value 47MAD-4K Introduced 3070 Battle value 2,626 Point value 51MAD-5W Introduced 3070 Battle value 2,383 Point value 53MAD-6M Introduced 3078 Battle value 2,218 Point value 44MAD-6D Introduced 3083 Battle value 2,378 Point value 47MAD-4L Introduced 3084 Battle value 2,839 Point value 51MAD-6S Introduced 3090 Battle value 2,546 Point value 52MAD-6A Introduced 3134 Battle value 2,367 Point value 48MAD-6C Introduced 3134 Battle value 2,346 Point value 50MAD-8K Introduced 3138 Battle value 2,849 Point value 51MAD-10D Introduced 3141 Battle value 2,741 Point value 49
All 18 Marauder II variants