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Marauder II MAD-6S

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Tech
Inner Sphere
Mass
100t
Intro
3090 Early Republic
Rules
Standard
Cost
18.77M C-bills
Move
Armor
304 pts

ER PPC ×2Medium Pulse Laser ×2ER Small LaserGauss RifleAnti-Missile System

SkillPVSkill 0 92Skill 1 82Skill 2 72Skill 3 62Skill 4 52Skill 5 47Skill 6 42Skill 7 37Skill 8 32

Availability by era

4 eras · 5 factions

GunPilotAdj BV
G015,881
G125,143
G234,277
G343,361
G452,546
G562,190
G671,960
G781,731
G881,629

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Marauder II MAD-6S is a 100-ton juggernaut, a 3090 rebuild of the 3012 MAD-4A that keeps the same 32 km/h cruising speed and 54 km/h top speed with a 90-metre jump. Where the MAD-4A carries a PPC and Medium Laser in each arm, the MAD-6S mounts an ER PPC and a Medium Pulse Laser in both the left and right arm, and a Gauss Rifle in the right torso replaces the earlier Large Laser there. It adds an ER Small Laser in the center torso and an Anti-Missile System facing rearward from the head, backed by CASE in the right torso, and its 17 double heat sinks replace the MAD-4A's 29 single units. The chassis retains its hyper-extending arm actuators and low, hard-to-target silhouette as a command 'Mech, and Irian BattleMechs Unlimited builds it at Irian.

Armor & loadout

Mech rightFrontMech left
MARAUDER II MAD-6S
EnergyBallisticSupport
Weapon / EquipmentLocQtyAmmo
EnrCT1
BalRT116 rds · 2 t in LT
EnrRA · LA2
EnrRA · LA2
SuprearHD11 t ammo in RT

CASE: Right Torso

Marauder II variants (18)

MAD-4A Introduced 3012 Battle value 2,073 Point value 47MAD-5A Introduced 3049 Battle value 2,058 Point value 43MAD-5B Introduced 3050 Battle value 2,589 Point value 51MAD-5C Introduced 3052 Battle value 2,024 Point value 45(Bounty Hunter) Introduced 3064 Battle value 3,767 Point value 61MAD-4S Introduced 3064 Battle value 2,623 Point value 47C Introduced 3066 Battle value 2,916 Point value 51MAD-4H Introduced 3067 Battle value 2,180 Point value 47MAD-4K Introduced 3070 Battle value 2,626 Point value 51MAD-5W Introduced 3070 Battle value 2,383 Point value 53MAD-6M Introduced 3078 Battle value 2,218 Point value 44MAD-6D Introduced 3083 Battle value 2,378 Point value 47MAD-4L Introduced 3084 Battle value 2,839 Point value 51
MAD-6S current variant Introduced 3090 Battle value 2,546 Point value 52
MAD-6A Introduced 3134 Battle value 2,367 Point value 48MAD-6C Introduced 3134 Battle value 2,346 Point value 50MAD-8K Introduced 3138 Battle value 2,849 Point value 51MAD-10D Introduced 3141 Battle value 2,741 Point value 49
All 18 Marauder II variants