Marauder II MAD-6D
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Skirmisher
- Intro
- 3083 Early Republic
- Rules
- Standard
- Cost
- 24.95M C-bills
- Move
- Armor
- 304 pts
Light PPC ×2Snub-Nose PPC ×2Rotary AC/5
TR:3085 · Record Sheets: RS:3085u-PP
Compare this unitRecognition Notes
The MAD-6D is a 100-ton assault that fights at stand-off range, cruising at 32 km/h and topping out at 54, with a 150-metre jump capability. Where the MAD-4A pairs a PPC and medium laser in each arm and a large laser in the right torso, this variant fields a Snub-Nose PPC and a Light PPC in each arm, and swaps the large laser for a Rotary AC/5 in the right torso. An extra-light fusion engine replaces the base model's standard fusion plant, and CASE is fitted in the left torso. The type carries a low, hard-to-target silhouette and hyper-extending arm actuators, and General Motors/Blackwell Corporation builds it at New Valencia, with Earthwerks Incorporated producing it at Tikonov as well.
Armor & Loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT | 1 | 60 rds · 3 t in LT |
| Enr | RA · LA | 2 | |
| Enr | RA · LA | 2 |
CASE: Left Torso
Systems & Manufacturers

Availability by era
4 eras · 4 factions