Marauder II MAD-6C
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Sniper
- Intro
- 3134 Dark Age
- Rules
- Advanced
- Cost
- 13.31M C-bills
- Move
- Armor
- 307 pts
ER PPC ×3ER Medium Laser ×2
Technical Readout: RGv1 · Record Sheets: RG05
Compare this unitRecognition Notes
The MAD-6C is a 100-ton assault that fights at long range, a 3134 rework of the 3012 MAD-4A that trades raw tonnage of weaponry for extended reach. Where the MAD-4A carried a PPC and a Medium Laser in each arm, the MAD-6C fields an ER PPC and an ER Medium Laser in the same locations, and the right torso's Large Laser is replaced by a third ER PPC. The heat-sink fit drops from 29 single to 22 double sinks despite the added heat load of three extended-range particle cannons. Cruising and top speed hold at 32 and 54 km/h, and the design keeps its low, hard-to-target silhouette, its hyper-extending arm actuators, and its standing as a command 'Mech. Independence Weaponry builds the type at its Quentin plant.
Armor & Loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · RA · LA | 3 | |
| Enr | RA · LA | 2 |
Systems & Manufacturers

Availability by era
2 eras · 2 factions