Griffin GRF-1DS
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 55t
- Role
- Missile Boat
- Intro
- 3049 Clan Invasion
- Rules
- Standard
- Cost
- 10.04M C-bills
- Move
- Armor
- 152 pts
Large Pulse LaserLRM 20
Technical Readout: RGv1 · Record Sheets: RSFP:Wave 1
Compare this unit
Availability by era
7 eras · 12 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,968 |
| G1 | 2 | 2,596 |
| G2 | 3 | 2,159 |
| G3 | 4 | 1,696 |
| G4 | 5 | 1,285 |
| G5 | 6 | 1,105 |
| G6 | 7 | 989 |
| G7 | 8 | 874 |
| G8 | 8 | 822 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Griffin GRF-1DS is a 55-ton medium, a lighter rebuild of the 2465 GRF-1A that trims five tons off the original 60-ton heavy frame. In place of the Primitive Prototype PPC the right arm carries a Large Pulse Laser, and the LRM 5 in the right torso grows into an LRM 20. A 275 XL fusion engine replaces the 290 fusion powerplant, raising cruising speed from 43 to 54 km/h and top speed from 65 to 86, while jump range stretches from 90 to 150 metres. CASE now lines the left torso, and the heat-sink fit rises from 11 single to 14 double units. Both arms carry reinforced battle fists, and the right-arm weapon mount is jettisonable on a frame built for field repair. Defiance Industries builds it at Hesperus II, with other plants also turning it out.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT | 1 | 12 rds · 2 t in LT |
| Enr | RA | 1 |
CASE: Left Torso