Valkyrie VLK-QD
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Missile Boat
- Intro
- 3049 Clan Invasion
- Rules
- Standard
- Cost
- 2.59M C-bills
- Move
- Armor
- 105 pts
Medium Pulse LaserLRM 10
Technical Readout: RGv1 · Record Sheets: RSFP:Wave 1
Compare this unit
Availability by era
7 eras · 10 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,864 |
| G1 | 2 | 1,630 |
| G2 | 3 | 1,356 |
| G3 | 4 | 1,065 |
| G4 | 5 | 807 |
| G5 | 6 | 694 |
| G6 | 7 | 621 |
| G7 | 8 | 549 |
| G8 | 8 | 516 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Valkyrie VLK-QD is a 30-ton missile boat, a 3049 rework of the 2787 VLK-QA that keeps the same cruising speed of 54 km/h and top speed of 86, with a 150-metre jump. In place of the medium laser, the right arm carries a Medium Pulse Laser, and the LRM 10 in the left torso now feeds through an Artemis IV fire-control system. Endo steel replaces the standard internal structure, and ferro-fibrous armor replaces the base model's standard plating, while CASE lines the right torso. Heat-sink count drops from 11 to 10 single sinks. The design carries over its enhanced communications gear and its easily-serviced layout, and Corean Enterprises builds it at New Avalon alongside Defiance Industries at Hesperus II.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | LT | 1 | 12 rds · 1 t in RT |
| Enr | RA | 1 | |
| electronicsArtemis IV FCSIS | LT |
CASE: Right Torso