Quickdraw QKD-5A
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Skirmisher
- Intro
- 3002 Late Succession War (LosTech)
- Rules
- Introductory
- Cost
- 5.45M C-bills
- Move
- Armor
- 128 pts
Medium Laser ×6SRM 4
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unitBattle Value
1,196by skill
Point Value
31
Recognition Notes
The Quickdraw QKD-5A is a 60-ton skirmisher, a 3002 rebuild of the 2779 QKD-4G. Where the original carries an LRM 10 in the left torso, this configuration replaces it with a pair of Medium Lasers, joining the Medium Laser in each arm, the two rear-facing Medium Lasers in the right torso, and the SRM 4 in the center torso. The heat-sink count rises from 13 to 17 single sinks to cope with the added laser heat, while cruising speed holds at 54 km/h with a top speed of 86 km/h and a jump range of 150 metres. Hyper-extending arm actuators mark the type, which Luthien Armor Works builds at its Luthien plant.
Armor & Loadout
QUICKDRAW QKD-5A
EnergyMissile
Head: 9 front
Center Torso: 17 front, 8 rear
Right Torso: 14 front, 7 rear
Left Torso: 14 front, 7 rear
Right Arm: 11 front
Left Arm: 11 front
Right Leg: 15 front
Left Leg: 15 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 4 | CT | 1 | 25 rds · 1 t in RT |
| Enr | LT ×2 · RA · LA | 4 | |
| Enrrear | RT ×2 | 2 |
Systems & Manufacturers
QKD-5A
Quickdraw
PV31
TP: BMSZ: 3TMM: 0MV: 10"j
ROLE: Skirmisher
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19
Availability by era
7 eras · 6 factions
Quickdraw variants (13)
QKD-4G Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, REAR1/1/- Introduced 2779 Battle value 1,192 Point value 32QKD-4H Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, REAR1/1/- Introduced 2847 Battle value 1,242 Point value 30
QKD-5A current variant Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities REAR1/1/- Introduced 3002 Battle value 1,196 Point value 31
QKD-5K Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities REAR1/1/- Introduced 3049 Battle value 1,265 Point value 33QKD-5M Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, REAR1/1/- Introduced 3049 Battle value 1,237 Point value 31QKD-C Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, MHQ1, REAR1/1/- Introduced 3053 Battle value 1,225 Point value 36QKD-5K2 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities REAR1/1/- Introduced 3057 Battle value 1,312 Point value 33QKD-8K Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3064 Battle value 1,583 Point value 34QKD-5Mr Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, IF1, REAR1/1/- Introduced 3070 Battle value 1,471 Point value 33QKD-8X Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities ECM, ENE, REAR1/1/-, STL, TAG, TSM, TUR(1/1/1) Introduced 3073 Battle value 1,612 Point value 41QKD-8P Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities ECM, TAG, TSM Introduced 3084 Battle value 1,598 Point value 37QKD-9M Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASEII, IF1, TAG Introduced 3086 Battle value 1,690 Point value 36QKD-9G Role Skirmisher Tech base Mixed Rules Standard Alpha Strike abilities CASEII, JMPW1, REAR1/1/- Introduced 3144 Battle value 2,224 Point value 51