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Merlin R1

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Tech
Inner Sphere
Mass
2,500t
Intro
3082 Early Republic
Rules
Advanced
Cost
342.65M C-bills

Technical Readout: TR:Proto · Record Sheets: RS:Proto

Compare this unit
SkillPVSkill 0 134Skill 1 119Skill 2 104Skill 3 89Skill 4 74Skill 5 67Skill 6 60Skill 7 53Skill 8 46

Availability by era

4 eras · 2 factions

GunPilotAdj BV
G0114,126
G1212,352
G2310,273
G348,072
G456,115
G565,259
G674,709
G784,158
G883,914

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

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Merlin variants (12)

MLN-1A Introduced 3010 Battle value 1,217 Point value 31MLN-1B Introduced 3053 Battle value 1,228 Point value 32(3063) Introduced 3063 Battle value 6,989 Point value 75MLN-1B (Porter) Introduced 3064 Battle value 1,233 Point value 33MLN-1C Introduced 3068 Battle value 1,267 Point value 31MLN-SX Introduced 3075 Battle value 1,181 Point value 30Ngake Introduced 3078 Battle value 6,295 Point value 72
R1 current variant Introduced 3082 Battle value 6,115 Point value 74
MLN-1D Introduced 3090 Battle value 1,370 Point value 34C Introduced 3093 Battle value 1,870 Point value 39MLN-1E Introduced 3099 Battle value 1,369 Point value 34MLN-1P Introduced 3114 Battle value 1,181 Point value 33
All 12 Merlin variants