Merlin MLN-1B
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Brawler
- Intro
- 3053 Clan Invasion
- Rules
- Introductory
- Cost
- 4.95M C-bills
- Move
- Armor
- 168 pts
Medium Laser ×2FlamerPPCLRM 5
Technical Readout: TR:SW · Record Sheets: RS:3058Uu-I
Compare this unitBattle Value
1,228by skill
Point Value
32
Recognition Notes
The MLN-1B is a 60-ton brawler, a 3053 refit of the 3010 MLN-1A, cruising at 43 km/h and topping out near 65 with a 120-metre jump capability. In place of the Machine Gun in the left torso, this refit simply drops that weapon, leaving the Flamer alone in that location alongside the PPC and LRM 5 in the right torso and a Medium Laser in each arm. The heat-sink count rises from 18 to 19 single heat sinks. The frame keeps its rugged, field-serviceable build and easily-serviced layout, and Alliance Defenders Limited carries out the refit at Alpheratz.
Armor & Loadout
MERLIN MLN-1B
EnergyMissile
Head: 9 front
Center Torso: 26 front, 11 rear
Right Torso: 18 front, 8 rear
Left Torso: 18 front, 8 rear
Right Arm: 16 front
Left Arm: 16 front
Right Leg: 19 front
Left Leg: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Msl | RT | 1 | 24 rds · 1 t in LT |
| Enr | LT | 1 | |
| Enr | RA · LA | 2 |
Systems & Manufacturers
MLN-1B
Merlin
PV32
TP: BMSZ: 3TMM: 0MV: 8"j
ROLE: Brawler
Damage
S (+0)
2
M (+2)
3
L (+4)
2
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
7 eras · 5 factions
Merlin variants (12)
MLN-1A Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF0* Introduced 3010 Battle value 1,217 Point value 31
MLN-1B current variant Role Brawler Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF0* Introduced 3053 Battle value 1,228 Point value 32
(3063) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3063 Battle value 6,989 Point value —MLN-1B (Porter) Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3064 Battle value 1,233 Point value 33MLN-1C Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0* Introduced 3068 Battle value 1,267 Point value 31MLN-SX Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARM, ENE Introduced 3075 Battle value 1,181 Point value 30Ngake Role — Tech base Inner Sphere Rules Experimental Alpha Strike abilities — Introduced 3078 Battle value 6,295 Point value —R1 Role — Tech base Inner Sphere Rules Advanced Alpha Strike abilities — Introduced 3082 Battle value 6,115 Point value —MLN-1D Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF0* Introduced 3090 Battle value 1,370 Point value 34C Role Brawler Tech base Clan Rules Advanced Alpha Strike abilities CASE, CR Introduced 3093 Battle value 1,870 Point value 39MLN-1E Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE II, IF0* Introduced 3099 Battle value 1,369 Point value 34MLN-1P Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0* Introduced 3114 Battle value 1,181 Point value 33