Trebuchet TBT-7MM "Merida"
- Type
- BattleMech
- Tech
- Mixed
- Mass
- 50t
- Role
- Sniper
- Intro
- 3140 Dark Age
- Rules
- Advanced
- Move
- Armor
- 158 pts
ER Medium Laser ×2Streak LRM 15 ×2Small Vibroblade
Battle Value
2,028by skill
Point Value
36
Recognition Notes
The TBT-7MM 'Merida' is a 50-ton sniper, a 3140 refit of the 2780 TBT-3C missile boat. In place of the twin LRM 15 racks and three medium lasers, it carries an ER Medium Laser in the right arm, two Streak LRM 15 launchers split between the left and right torso, and an ISSmallVibroblade in the left arm. A 250 Inner Sphere XL fusion engine replaces the 300 XL fusion engine of the original, and cruising speed falls from 65 km/h to 54, top speed from 97 to 86. Laser-reflective armor replaces the standard plating of the TBT-3C. Corean Enterprises builds the type at Ramen II, with production also carried out at other sites.
Armor & Loadout
TREBUCHET TBT-7MM "MERIDA"
EnergyMissilePhysical
Head: 9 front
Center Torso: 24 front, 8 rear
Right Torso: 15 front, 7 rear
Left Torso: 15 front, 7 rear
Right Arm: 15 front
Left Arm: 16 front
Right Leg: 21 front
Left Leg: 21 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT · LT | 2 | 4 t ammo |
| Enr | RA ×2 | 2 | |
| Phy | LA | 1 |
CASE II: Right Torso · Left Torso
Systems & Manufacturers
TBT-7MM "Merida"
Trebuchet
PV36
TP: BMSZ: 2TMM: 0MV: 10"
ROLE: Sniper
Damage
S (+0)
4
M (+2)
4
L (+4)
3
OV: 0Heat scale123S

Special , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Trebuchet variants (13)
TBT-3C Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2 Introduced 2780 Battle value 1,342 Point value 39TBT-5N Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2799 Battle value 1,191 Point value 29TBT-5J Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2850 Battle value 1,191 Point value 30TBT-5S Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRM2/2 Introduced 2864 Battle value 984 Point value 33TBT-7K Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 3025 Battle value 996 Point value 27TBT-7M Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, SNARC Introduced 3048 Battle value 1,348 Point value 31TBT-9K Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, MHQ1 Introduced 3059 Battle value 1,329 Point value 37TBT-8B Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3071 Battle value 1,314 Point value 32TBT-XK7 Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities MEL, SHLD, TSM Introduced 3081 Battle value 1,549 Point value 34TBT-K7R Role Skirmisher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CASE, MEL, MTAS, TSM Introduced 3088 Battle value 1,408 Point value 31TBT-9R Role Missile Boat Tech base Mixed Rules Advanced Alpha Strike abilities CASE, IF3, LRM2/2/3 Introduced 3131 Battle value 2,165 Point value 47TBT-9N Role Missile Boat Tech base Mixed Rules Standard Alpha Strike abilities CASEII, IF2, LRM1/1/2 Introduced 3136 Battle value 1,550 Point value 35
TBT-7MM "Merida" current variant Role Sniper Tech base Mixed Rules Advanced Alpha Strike abilities CASEII, MEL, RFA Introduced 3140 Battle value 2,028 Point value 36