Hermes II HER-2M "Mercury"
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 40t
- Role
- Striker
- Intro
- 2802 Early Succession War
- Rules
- Introductory
- Cost
- 3.26M C-bills
- Move
- Armor
- 120 pts
Medium Laser ×3FlamerMachine Gun ×2
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unitBattle Value
910by skill
Point Value
33
Recognition Notes
The HER-2M 'Mercury' is a 40-ton striker that fights close-in, a 2802 rework of the 2798 HER-2S scout. Where the HER-2S carried a single AC/5 in the right torso, the Mercury replaces it with twin Medium Lasers and a pair of Machine Guns in that same location, while the Flamer stays in the left arm and the Medium Laser in the right arm. A larger 280 fusion engine lifts cruising speed from 65 to 76 km/h and top speed from 97 to 119, and heat sinks rise from 10 to 11 single. The Mercury keeps its enhanced communications gear and its easily-serviced construction. Irian BattleMechs Unlimited builds it at its Irian works.
Armor & Loadout
HERMES II HER-2M "MERCURY"
EnergyBallistic
Head: 9 front
Center Torso: 17 front, 6 rear
Right Torso: 14 front, 5 rear
Left Torso: 14 front, 5 rear
Right Arm: 11 front
Left Arm: 11 front
Right Leg: 14 front
Left Leg: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT ×2 · RA | 3 | |
| Bal | RT ×2 | 2 | 100 rds · 0.5 t in LT |
| Enr | LA | 1 |
Systems & Manufacturers
HER-2M "Mercury"
Hermes II
PV33
TP: BMSZ: 2TMM: 0MV: 14"
ROLE: Striker
Damage
S (+0)
3
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21
Availability by era
6 eras · 1 faction
Hermes II variants (13)
HER-2S Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2798 Battle value 784 Point value 22HER-2K "Hermes III" Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2799 Battle value — Point value —
HER-2M "Mercury" current variant Role Striker Tech base Inner Sphere Rules Introductory Alpha Strike abilities — Introduced 2802 Battle value 910 Point value 33
HER-4K "Hermes III" Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities ENE Introduced 3025 Battle value 976 Point value 24HER-5S Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3050 Battle value 857 Point value 25HER-5ME "Mercury Elite" Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3056 Battle value 847 Point value 19HER-5C Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, INARC, MHQ2 Introduced 3062 Battle value 1,119 Point value 29HER-6D Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3062 Battle value 1,106 Point value 25HER-5SA Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3068 Battle value 924 Point value 24HER-5Sr Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE Introduced 3074 Battle value 1,242 Point value 31HER-7S Role Sniper Tech base Mixed Rules Experimental Alpha Strike abilities ENE Introduced 3077 Battle value 1,525 Point value 32HER-7A Role Sniper Tech base Mixed Rules Standard Alpha Strike abilities CASEII Introduced 3120 Battle value 1,121 Point value 29HER-2X Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced — Battle value — Point value —