Longbow LBG-14Q
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 85t
- Role
- Missile Boat
- Intro
- 3101 Late Republic
Battle Value
1,828by skill
Point Value
50
LBG-14Q
Longbow
PV50
TP: —SZ: —TMM: —MV: —
ROLE: Missile Boat
Damage
S (+0)
—
M (+2)
—
L (+4)
—
Heat not tracked
BattleMech
Alpha Strike Stats
SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30
Availability by era
3 eras · 26 factions
Calderon ProtectorateCapellan ConfederationDraconis CombineFederated SunsFiltvelt CoalitionFree Worlds League (Duchy of Andurien)Free Worlds League (Duchy of Tamarind-Abbey)Free Worlds League (Marik-Stewart Commonwealth)Free Worlds League (Non-Aligned Worlds)Free Worlds League (Oriente Protectorate)Free Worlds League (Regulan Fiefs)Free Worlds League (Rim Commonality)Fronc ReachesKell HoundsLyran CommonwealthMagistracy of CanopusMarian HegemonyMercenaryPiratesRepublic of the SphereSolaris 7Taurian ConcordatWolf's Dragoons
Longbow variants (19)
LGB-0C Role Missile Boat Tech base Primitive Rules Advanced Alpha Strike abilities IF2, LRM1/2/2 Introduced 2480 Battle value 1,295 Point value 36LGB-0W Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF3, LRM1/3/3 Introduced 2529 Battle value 1,337 Point value 36LGB-0W2 Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF3, LRM1/3/3 Introduced 2531 Battle value 1,410 Point value 38LGB-7Q Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF3, LRM2/3/3 Introduced 2610 Battle value 1,618 Point value 45LGB-8C Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF3, LRM2/3/3, REAR1/1/- Introduced 2615 Battle value 1,653 Point value 45LGB-7V Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2 Introduced 3056 Battle value 1,816 Point value 49LGB-10C Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF3, REAR1/1/- Introduced 3061 Battle value 1,898 Point value 48LGB-12C Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF4 Introduced 3061 Battle value 1,686 Point value 50LGB-0H Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE Introduced 3065 Battle value 1,813 Point value 45LGB-8V Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-2, CASE Introduced 3068 Battle value 1,808 Point value 59LGB-13NAIS Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AC3/3/-, C3S, CASE, ECM, MHQ1 Introduced 3069 Battle value 1,804 Point value 48LGB-13C Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2 Introduced 3070 Battle value 1,397 Point value 49LGB-14C Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2, LRM-/1/2, SRM3/1 Introduced 3070 Battle value 1,421 Point value 40LGB-12R Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2, LRM1/2/2, OVL Introduced 3082 Battle value 1,979 Point value 39LGB-14C2 Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3BSS, CASE, IF2, LRM-/1/2, MHQ2, SRM4/1 Introduced 3088 Battle value 1,291 Point value 45
LBG-14Q current variant Role Missile Boat Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3101 Battle value 1,828 Point value 50
LGB-14Q Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII, IF3, LRM1/3/3, REAR1/1/- Introduced 3103 Battle value 1,828 Point value 46LGB-14V Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities CASEII, IF1, REAR1/1/- Introduced 3105 Battle value 1,763 Point value 42LGB-10K Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3140 Battle value 1,791 Point value 41