Galleon Light Tank GAL-300
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Striker
- Intro
- 3101 Late Republic
- Rules
- Standard
- Move
- Armor
- 109 pts

ER Small Laser ×2ER Medium LaserMML 7M-Pod ×2
Source: RG27
Compare this unitBattle Value
648by skill
Point Value
22
Recognition Notes
The Galleon Light Tank GAL-300 is a 30-ton tracked combat vehicle fielded as a striker, cruising at 65 km/h with a top speed of 97. Where the GAL-100 carries no front-facing weapon, the GAL-300 mounts an MML 7 on the front hull, and its turret trades the original's Medium Laser for an ER Medium Laser. The Small Laser on each side gives way to an ER Small Laser paired with an M-Pod, on both the right side and the left side. The hull wears Heavy Ferro-Fibrous armor over a Light engine in place of the GAL-100's Standard plate and ICE powerplant. Maxwell-Pulaski Motors builds the type at Terra.
Armor & Loadout
GALLEON LIGHT TANK GAL-300
EnergyMissileSupport
Front: 25 front
Right: 19 front
Left: 19 front
Turret: 27 front
Rear: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | F | 1 | 2 t ammo in B |
| Enr | R · L | 2 | |
| Sup | R · L | 2 | |
| Enr | T | 1 | |
| otherSponson Turret | B |
Systems & Manufacturers
GAL-300
Galleon Light Tank
PV22
TP: CVSZ: 1TMM: 0MV: 12"t
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0*
Heat not tracked

Special , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14
Availability by era
3 eras · 2 factions
Galleon Light Tank variants (14)
GAL-100 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, ENE, SRCH, TUR(1/1/-) Introduced 2692 Battle value 309 Point value 13GAL-200 (RL) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 2801 Battle value 443 Point value 13GAL-200 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2915 Battle value 345 Point value 12GAL-102 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3048 Battle value 651 Point value 31GAL-103 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3066 Battle value 872 Point value 40GAL-104 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, MHQ2, SRCH, TUR(1/1/1) Introduced 3066 Battle value 779 Point value 27Maxwell Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARS, CASE, IT4, SRCH, TUR(2/1/-) Introduced 3076 Battle value 451 Point value 16GAL-200R Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 3081 Battle value 455 Point value 13
GAL-300 current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0*, SRCH, TUR(2/2/-) Introduced 3101 Battle value 648 Point value 22
GAL-106 Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE, PRB, RCN, SRCH, TAG, TUR(2/2/1) Introduced 3106 Battle value 762 Point value 33GAL-105 Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTTC-1, CASE, SRCH, TUR(ARTTC-1) Introduced 3134 Battle value 564 Point value 18GAL-201 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, STL, SRCH, TUR(1/1/-) Introduced 3135 Battle value 504 Point value 18GAL-106M Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, CASE, CR, IT4, SRCH, TUR(1/1/-) Introduced 3140 Battle value 601 Point value 24C Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/-) Introduced 3145 Battle value 633 Point value 19