Galleon Light Tank GAL-200R
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Ambusher
- Intro
- 3081 Early Republic
- Rules
- Standard
- Move
- Armor
- 72 pts

Machine Gun ×2
Source: RG27
Compare this unitBattle Value
455by skill
Point Value
13
Recognition Notes
The Galleon Light Tank GAL-200R is a 30-ton tracked combat vehicle built for ambush work, cruising at 65 km/h with a top speed near 97. Where the GAL-100 mounts a medium laser in the turret with a small laser on each side of the hull, the GAL-200R strips all three lasers and fits two machine guns into the turret instead. Its role shifts from scout to ambusher, though its cruising and top speeds match the GAL-100's figures. The crew still rides behind standard armor. Hadrian Mechanized Industries builds the type at Pompey.
Armor & Loadout
GALLEON LIGHT TANK GAL-200R
Ballistic
Front: 14 front
Right: 13 front
Left: 13 front
Turret: 18 front
Rear: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×2 | 2 | 0.5 t ammo in B |
| otherRL 10 | F | ||
| otherRL 20 | T |
Systems & Manufacturers
GAL-200R
Galleon Light Tank
PV13
TP: CVSZ: 1TMM: 0MV: 12"t
ROLE: Ambusher
Damage
S (+0)
1
M (+2)
1
L (+4)
0*
Heat not tracked

Special EE, ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 25Skill 1 22Skill 2 19Skill 3 16Skill 4 13Skill 5 12Skill 6 11Skill 7 10Skill 8 9
Availability by era
4 eras · 1 faction
Galleon Light Tank variants (14)
GAL-100 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, ENE, SRCH, TUR(1/1/-) Introduced 2692 Battle value 309 Point value 13GAL-200 (RL) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 2801 Battle value 443 Point value 13GAL-200 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2915 Battle value 345 Point value 12GAL-102 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3048 Battle value 651 Point value 31GAL-103 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3066 Battle value 872 Point value 40GAL-104 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, MHQ2, SRCH, TUR(1/1/1) Introduced 3066 Battle value 779 Point value 27Maxwell Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARS, CASE, IT4, SRCH, TUR(2/1/-) Introduced 3076 Battle value 451 Point value 16
GAL-200R current variant Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 3081 Battle value 455 Point value 13
GAL-300 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0*, SRCH, TUR(2/2/-) Introduced 3101 Battle value 648 Point value 22GAL-106 Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE, PRB, RCN, SRCH, TAG, TUR(2/2/1) Introduced 3106 Battle value 762 Point value 33GAL-105 Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTTC-1, CASE, SRCH, TUR(ARTTC-1) Introduced 3134 Battle value 564 Point value 18GAL-201 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, STL, SRCH, TUR(1/1/-) Introduced 3135 Battle value 504 Point value 18GAL-106M Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, CASE, CR, IT4, SRCH, TUR(1/1/-) Introduced 3140 Battle value 601 Point value 24C Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/-) Introduced 3145 Battle value 633 Point value 19