Galleon Light Tank C
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 30t
- Role
- Striker
- Intro
- 3145 Dark Age
- Rules
- Standard
- Move
- Armor
- 96 pts

Medium Chemical Laser ×2Large Chemical Laser
Source: RG27
Compare this unitBattle Value
633by skill
Point Value
19
Recognition Notes
The Galleon Light Tank C is a 30-ton tracked combat vehicle fielded as a striker, cruising at 65 km/h with a top speed near 97. Where the GAL-100 mounted a Small Laser on each side and a Medium Laser in the turret, this variant carries a Medium Chemical Laser on the right side, a Medium Chemical Laser on the left side, and a Large Chemical Laser in the turret. The hull moves to a Fuel Cell engine and a Clan technology base in place of the GAL-100's ICE plant and Inner Sphere systems, though the standard armor and turret arrangement carry over unchanged in form. Brooks Incorporated builds the type at Amity.
Armor & Loadout
GALLEON LIGHT TANK C
Energy
Front: 20 front
Right: 18 front
Left: 18 front
Turret: 22 front
Rear: 18 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | R · L | 2 | 1 t ammo in B |
| Enr | T | 1 | 2 t ammo in B |
| otherSponson Turret | B |
Systems & Manufacturers
C
Galleon Light Tank
PV19
TP: CVSZ: 1TMM: 0MV: 12"t
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
2 eras · 7 factions
Galleon Light Tank variants (14)
GAL-100 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, ENE, SRCH, TUR(1/1/-) Introduced 2692 Battle value 309 Point value 13GAL-200 (RL) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 2801 Battle value 443 Point value 13GAL-200 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2915 Battle value 345 Point value 12GAL-102 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3048 Battle value 651 Point value 31GAL-103 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3066 Battle value 872 Point value 40GAL-104 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, MHQ2, SRCH, TUR(1/1/1) Introduced 3066 Battle value 779 Point value 27Maxwell Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARS, CASE, IT4, SRCH, TUR(2/1/-) Introduced 3076 Battle value 451 Point value 16GAL-200R Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 3081 Battle value 455 Point value 13GAL-300 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0*, SRCH, TUR(2/2/-) Introduced 3101 Battle value 648 Point value 22GAL-106 Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE, PRB, RCN, SRCH, TAG, TUR(2/2/1) Introduced 3106 Battle value 762 Point value 33GAL-105 Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTTC-1, CASE, SRCH, TUR(ARTTC-1) Introduced 3134 Battle value 564 Point value 18GAL-201 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, STL, SRCH, TUR(1/1/-) Introduced 3135 Battle value 504 Point value 18GAL-106M Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, CASE, CR, IT4, SRCH, TUR(1/1/-) Introduced 3140 Battle value 601 Point value 24
C current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/-) Introduced 3145 Battle value 633 Point value 19