Galleon Light Tank GAL-201
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Scout
- Intro
- 3135 Dark Age
- Rules
- Standard
- Move
- Armor
- 64 pts

Magshot ×2
Source: RG27
Compare this unitBattle Value
504by skill
Point Value
18
Recognition Notes
The Galleon Light Tank GAL-201 rebuilds this 30-ton tracked combat vehicle scout around a Fusion engine, replacing the GAL-100's ICE plant, and wears Vehicular Stealth armor in place of the standard plate. The paired Small Lasers on the right side and left side give way to a Magshot at each of those same positions, and the turret's Medium Laser is gone, leaving the turret empty of armament. The hull now carries CASE and a Guardian ECM suite, neither present on the GAL-100. Cruising speed holds at 65 km/h with a top speed near 97. Brooks Incorporated builds the type at Amity, among other sites.
Armor & Loadout
GALLEON LIGHT TANK GAL-201
Ballistic
Front: 13 front
Right: 12 front
Left: 12 front
Turret: 15 front
Rear: 12 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | R · L | 2 | 1 t ammo in B |
| otherLight Auto Cannon/5 | T | ||
| otherVehicular StealthIS | B | ||
| electronicsGuardian ECM SuiteIS | B | ||
| otherSponson Turret | B | ||
| IS Ammo LAC/5 | B | 1 | 1 t |
CASE: Body
Systems & Manufacturers
GAL-201
Galleon Light Tank
PV18
TP: CVSZ: 1TMM: 0MV: 12"t
ROLE: Scout
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10
Availability by era
2 eras · 2 factions
Galleon Light Tank variants (14)
GAL-100 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, ENE, SRCH, TUR(1/1/-) Introduced 2692 Battle value 309 Point value 13GAL-200 (RL) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 2801 Battle value 443 Point value 13GAL-200 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2915 Battle value 345 Point value 12GAL-102 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3048 Battle value 651 Point value 31GAL-103 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3066 Battle value 872 Point value 40GAL-104 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, MHQ2, SRCH, TUR(1/1/1) Introduced 3066 Battle value 779 Point value 27Maxwell Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARS, CASE, IT4, SRCH, TUR(2/1/-) Introduced 3076 Battle value 451 Point value 16GAL-200R Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 3081 Battle value 455 Point value 13GAL-300 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0*, SRCH, TUR(2/2/-) Introduced 3101 Battle value 648 Point value 22GAL-106 Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE, PRB, RCN, SRCH, TAG, TUR(2/2/1) Introduced 3106 Battle value 762 Point value 33GAL-105 Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTTC-1, CASE, SRCH, TUR(ARTTC-1) Introduced 3134 Battle value 564 Point value 18
GAL-201 current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, STL, SRCH, TUR(1/1/-) Introduced 3135 Battle value 504 Point value 18
GAL-106M Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, CASE, CR, IT4, SRCH, TUR(1/1/-) Introduced 3140 Battle value 601 Point value 24C Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/-) Introduced 3145 Battle value 633 Point value 19