Galleon Light Tank GAL-105
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Sniper
- Intro
- 3134 Dark Age
- Rules
- Advanced
- Move
- Armor
- 89 pts

ER Medium Laser ×2Thumper Cannon
Battle Value
564by skill
Point Value
18
Recognition Notes
The Galleon Light Tank GAL-105 is a 30-ton tracked combat vehicle refitted from the scout role of the GAL-100 into a sniper. The turret's Medium Laser gives way to a Thumper Cannon, while the ER Medium Laser in the right side and the ER Medium Laser in the left side replace the small lasers that sat in those same positions on the base model. An XL engine takes the place of the GAL-100's ICE powerplant, and Ferro-Fibrous armor replaces the Standard plating, with CASE now fitted in the hull. Cruising and top speeds hold at 65 and 97 km/h across both machines. Brooks Incorporated builds the type at Irian and Kendall.
Armor & Loadout
GALLEON LIGHT TANK GAL-105
EnergyArtillery
Front: 20 front
Right: 17 front
Left: 17 front
Turret: 18 front
Rear: 17 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | R · L | 2 | |
| Art | T | 1 | 1 t ammo in B |
CASE: Body
Systems & Manufacturers
GAL-105
Galleon Light Tank
PV18
TP: cvSZ: 1TMM: 0MV: 12"t
ROLE: Sniper
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special ARTTC-1, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10
Availability by era
2 eras · 1 faction
Galleon Light Tank variants (14)
GAL-100 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, ENE, SRCH, TUR(1/1/-) Introduced 2692 Battle value 309 Point value 13GAL-200 (RL) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 2801 Battle value 443 Point value 13GAL-200 Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, TUR(1/1/-) Introduced 2915 Battle value 345 Point value 12GAL-102 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities ENE, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3048 Battle value 651 Point value 31GAL-103 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, PRB, RCN, SRCH, TUR(1/1/-) Introduced 3066 Battle value 872 Point value 40GAL-104 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ENE, MHQ2, SRCH, TUR(1/1/1) Introduced 3066 Battle value 779 Point value 27Maxwell Role Scout Tech base Inner Sphere Rules Experimental Alpha Strike abilities ARS, CASE, IT4, SRCH, TUR(2/1/-) Introduced 3076 Battle value 451 Point value 16GAL-200R Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, TUR(1/0*/-) Introduced 3081 Battle value 455 Point value 13GAL-300 Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities IF0*, SRCH, TUR(2/2/-) Introduced 3101 Battle value 648 Point value 22GAL-106 Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE, PRB, RCN, SRCH, TAG, TUR(2/2/1) Introduced 3106 Battle value 762 Point value 33
GAL-105 current variant Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTTC-1, CASE, SRCH, TUR(ARTTC-1) Introduced 3134 Battle value 564 Point value 18
GAL-201 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, STL, SRCH, TUR(1/1/-) Introduced 3135 Battle value 504 Point value 18GAL-106M Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, CASE, CR, IT4, SRCH, TUR(1/1/-) Introduced 3140 Battle value 601 Point value 24C Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, FC, SRCH, TUR(2/2/-) Introduced 3145 Battle value 633 Point value 19