Phoenix Hawk IIC
- Type
- BattleMech
- Tech
- Clan
- Mass
- 80t
- Role
- Sniper
- Intro
- 2851 Early Succession War
- Rules
- Standard
- Cost
- 21.63M C-bills
- Move
- Armor
- 201 pts
Machine Gun ×2Ultra AC/10 ×2
Technical Readout: RGv1 · Record Sheets: RG15
Compare this unitBattle Value
2,057by skill
Point Value
41
Recognition Notes
The Phoenix Hawk IIC is an 80-ton assault built for the sniper role, cruising at 54 km/h and reaching 86 km/h on its 400 XL fusion engine, with a single jump carrying it 150 metres. It mounts a pair of Ultra AC/10 autocannons, one in each torso, and backs them with a Machine Gun in the head and a second in the center torso. Endo steel structure and ferro-fibrous armor keep the frame light for its size, and the design is noted as an easily-serviced machine. Trellshire Heavy Industries builds it at Twycross, with New Kent Armorworks also producing the type.
Armor & Loadout
PHOENIX HAWK IIC
Ballistic
Head: 9 front
Center Torso: 26 front, 14 rear
Right Torso: 20 front, 10 rear
Left Torso: 20 front, 10 rear
Right Arm: 20 front
Left Arm: 20 front
Right Leg: 26 front
Left Leg: 26 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | HD | 1 | 100 rds · 0.5 t in LT |
| Bal | CT | 1 | |
| Bal | RT · LT | 2 | 60 rds · 6 t |
Systems & Manufacturers
Phoenix Hawk IIC
PV41
TP: BMSZ: 4TMM: 0MV: 10"j
ROLE: Sniper
Damage
S (+0)
4
M (+2)
3
L (+4)
3
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25
Availability by era
10 eras · 14 factions
Phoenix Hawk IIC variants (10)
Phoenix Hawk IIC current variant Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 2851 Battle value 2,057 Point value 41
2 Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF4, LRM4/4/4, OVL Introduced 2852 Battle value 2,892 Point value 489 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2 Introduced 2853 Battle value 2,469 Point value 483 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3062 Battle value 2,448 Point value 454 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3065 Battle value 2,483 Point value 515 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK3/2/2 Introduced 3069 Battle value 2,350 Point value 446 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities ENE, HT2/2/2, JMPS1 Introduced 3070 Battle value 2,490 Point value 477 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK1/1/1, JMPS1 Introduced 3078 Battle value 2,219 Point value 478 Role Skirmisher Tech base Clan Rules Experimental Alpha Strike abilities ECM, ENE, JMPS1 Introduced 3086 Battle value 2,881 Point value 5910 Role Skirmisher Tech base Mixed Rules Standard Alpha Strike abilities ENE, MEL Introduced 3146 Battle value 2,762 Point value 46