Partisan Heavy Tank (C3)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Sniper
- Intro
- 3062 FedCom Civil War
- Rules
- Standard
- Cost
- 2.39M C-bills
- Move
- Armor
- 96 pts

Autocannon/5 ×4C3 Slave Unit
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitBattle Value
662by skill
Point Value
21
Recognition Notes
The Partisan Heavy Tank (C3) is an 80-ton tracked combat vehicle fielded in the sniper role, cruising at 32 km/h and topping out near 54. It keeps the four Autocannons/5 guns in the turret from the base model, but drops the paired machine guns on the front, replacing them with a C3 Slave Unit in the hull. CASE is fitted in the hull alongside it. The tank retains its anti-aircraft fire control and standard armor. It is a field refit rather than a factory-built variant, produced at various sites rather than at Kallon Industries' plants.
Armor & Loadout
BallisticSupport
Front: 22 front
Right: 18 front
Left: 18 front
Turret: 22 front
Rear: 16 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T ×4 | 4 | 2 t ammo in B |
| Sup | B | 1 |
CASE: Body
Systems & Manufacturers
(C3)
Partisan Heavy Tank
PV21
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , , , EE, , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 37Skill 1 33Skill 2 29Skill 3 25Skill 4 21Skill 5 19Skill 6 17Skill 7 15Skill 8 13
Availability by era
6 eras · 5 factions
Partisan Heavy Tank variants (8)
Partisan Heavy Tank Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/2, EE, SRCH, TUR(2/2/2, AC2/2/2) Introduced 2791 Battle value 673 Point value 19(AC2) Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/1, EE, SRCH, TUR(AC1/1/1) Introduced 3002 Battle value 580 Point value 16(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, IF4, LRM2/4/4, SRCH, TUR(2/4/4, LRM2/4/4, IF4) Introduced 3017 Battle value 1,021 Point value 30(Refit) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, FLK1/1/1, SRCH, TUR(2/3/3, FLK1/1/1) Introduced 3059 Battle value 835 Point value 23
(C3) current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/2, C3S, CASE, EE, MHQ1, SRCH, TUR(2/2/2, AC2/2/2) Introduced 3062 Battle value 662 Point value 21
(Cell) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, FC, MHQ1, SRCH, TUR(3/3/3) Introduced 3090 Battle value 992 Point value 30(ELRM) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, IF2, FC, MHQ1, SRCH, TUR(1/3/3, IF2) Introduced 3106 Battle value 1,156 Point value 30(Light Gauss) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRCH, TUR(3/4/4) Introduced 3145 Battle value 968 Point value 29