Mauler MAL-1X-AFFC
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Juggernaut
- Intro
- 3040 Late Succession War (Renaissance)
- Rules
- Standard
- Move
- Armor
- 152 pts
Large Laser ×2AC/2 ×4SRM 4 ×4
Technical Readout: Shrap15 · Record Sheets: ShrapRS
Compare this unitBattle Value
1,286by skill
Point Value
33
Recognition Notes
The MAL-1X-AFFC is a 90-ton assault built for the juggernaut role, cruising at 32 km/h and topping out at 54. It carries a Large Laser in each arm, with a pair of SRM 4 launchers and a pair of AC/2 autocannon in each torso, giving it four AC/2 and four SRM 4 launchers in total. The design relies on standard armor and standard internal structure, with fourteen single heat sinks handling the fusion engine's output. General Dynamics builds it as a refit at its Ozawa works.
Armor & Loadout
MAULER MAL-1X-AFFC
EnergyBallisticMissile
Head: 9 front
Center Torso: 23 front, 8 rear
Right Torso: 15 front, 5 rear
Left Torso: 15 front, 5 rear
Right Arm: 16 front
Left Arm: 16 front
Right Leg: 20 front
Left Leg: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 4 | RT ×2 · LT ×2 | 4 | 50 rds · 2 t |
| Bal | RT ×2 · LT ×2 | 4 | 90 rds · 2 t |
| Enr | RA · LA | 2 |
Systems & Manufacturers
MAL-1X-AFFC
Mauler
PV33
TP: bmSZ: 4TMM: 0MV: 6"
ROLE: Juggernaut
Damage
S (+0)
3
M (+2)
3
L (+4)
1
OV: 2Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 61Skill 1 54Skill 2 47Skill 3 40Skill 4 33Skill 5 30Skill 6 27Skill 7 24Skill 8 21
Availability by era
2 eras · 4 factions
Mauler variants (14)
MAL-1PT5 Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF2, LRM1/1/2 Introduced 3022 Battle value 1,400 Point value 40MAL-1PT6 Role Sniper Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF2 Introduced 3022 Battle value 1,270 Point value 47
MAL-1X-AFFC current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3040 Battle value 1,286 Point value 33
MAL-1R Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1, OVL Introduced 3048 Battle value 1,460 Point value 37MAL-1Y Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2, LRM1/2/2 Introduced 3048 Battle value 1,448 Point value 40MAL-C Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, IF1, LRM1/1/1, MHQ1, OVL Introduced 3051 Battle value 1,473 Point value 40MAL-2R Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3060 Battle value 1,586 Point value 42MAL-3R Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, FLK1/1/1, IF2, LRM1/2/2, MHQ1 Introduced 3062 Battle value 1,877 Point value 47MAL-2D Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE Introduced 3065 Battle value 1,737 Point value 40MAL-1KX Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AC2/2/-, IF2, LRM1/1/2 Introduced 3068 Battle value 1,678 Point value 44MAL-1K Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AC1/1/-, IF2, LRM1/1/2 Introduced 3069 Battle value 1,622 Point value 40MAL-4X “Todesbote” Role Juggernaut Tech base Inner Sphere Rules Experimental Alpha Strike abilities CASEII, CR, IF1 Introduced 3070 Battle value 1,904 Point value 49MAL-3K Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities IF4, LRM1/1/2 Introduced 3074 Battle value 1,622 Point value 47MAL-4R Role Juggernaut Tech base Mixed Rules Standard Alpha Strike abilities AC2/2/-, CASEII, IF2, LRM2/2/2 Introduced 3144 Battle value 2,050 Point value 47