King Crab KGC-001
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 100t
- Role
- Juggernaut
- Intro
- 3052 Clan Invasion
- Rules
- Standard
- Cost
- 22.63M C-bills
- Move
- Armor
- 295 pts
Large Pulse LaserGauss Rifle ×2Streak SRM 2 ×2LRM 15
Technical Readout: TR:3050U · Record Sheets: RS:3050Uu-C
Compare this unit
Availability by era
7 eras · 35 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,131 |
| G1 | 2 | 4,486 |
| G2 | 3 | 3,731 |
| G3 | 4 | 2,932 |
| G4 | 5 | 2,221 |
| G5 | 6 | 1,910 |
| G6 | 7 | 1,710 |
| G7 | 8 | 1,510 |
| G8 | 8 | 1,421 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The King Crab KGC-001 is a 100-ton juggernaut that fights at long range, cruising at 32 km/h and topping out at 54. Twin Gauss rifles fill both arms, giving it its heavy punch, while the left torso carries an LRM 15 and a Streak SRM 2 and the right torso mounts a Large Pulse Laser alongside a second Streak SRM 2. CASE lines both torsos, and the type is built as a command 'Mech. Ferro-fibrous armor and a 300 XL fusion engine round out the chassis, which Cosara Weaponries produces, with additional production at other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| MslStreak SRM 2 | RT · LT | 2 | 100 rds · 2 t |
| Msl | LT | 1 | 8 rds · 1 t |
| Bal | RA · LA | 2 | 32 rds · 4 t |
CASE: Right Torso · Left Torso