Griffin IIC 9
- Type
- BattleMech
- Tech
- Mixed
- Mass
- 40t
- Role
- Striker
- Intro
- 3144 Dark Age
- Rules
- Standard
- Move
- Armor
- 134 pts
ER Small LaserMedium X-Pulse LaserThunderbolt 5 ×2
Technical Readout: RGv1 · Record Sheets: RG14
Compare this unitBattle Value
1,106by skill
Point Value
26
Recognition Notes
The Griffin IIC 9 is a 40-ton striker that fights close-in, cruising at 65 km/h and topping out near 97 with a 180-metre jump capability. Where the original Griffin IIC carried four LRM 5 racks across its torsos as a missile boat, this variant replaces them with a Thunderbolt 5 in the left torso and a Thunderbolt 5 in the right torso, and the ER Large Laser in the center torso gives way to a Medium X-Pulse Laser. An ER Small Laser remains in the head, and both arms carry reinforced battle fists. Mixed Inner Sphere and Clan technology equips this Clan-chassis machine, built in part by Luthien Armor Works at Luthien.
Armor & Loadout
GRIFFIN IIC 9
EnergyMissile
Head: 9 front
Center Torso: 17 front, 6 rear
Right Torso: 15 front, 5 rear
Left Torso: 15 front, 5 rear
Right Arm: 11 front
Left Arm: 11 front
Right Leg: 20 front
Left Leg: 20 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | CT | 1 | |
| MslThunderbolt 5 | RT · LT | 2 | 2 t ammo |
Systems & Manufacturers
9
Griffin IIC
PV26
TP: BMSZ: 2TMM: 0MV: 12"j
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
1
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
2 eras · 1 faction
Griffin IIC variants (9)
Griffin IIC Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1 Introduced 2852 Battle value 1,608 Point value 312 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 2973 Battle value 1,516 Point value 303 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3060 Battle value 1,532 Point value 304 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3060 Battle value 1,475 Point value 305 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPS1 Introduced 3071 Battle value 1,344 Point value 366 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPS1 Introduced 3073 Battle value 1,468 Point value 368 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, JMPS1 Introduced 3078 Battle value 1,736 Point value 387 Role Striker Tech base Clan Rules Experimental Alpha Strike abilities CASE Introduced 3083 Battle value 1,952 Point value 42
9 current variant Role Striker Tech base Mixed Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3144 Battle value 1,106 Point value 26