Griffin IIC 7
- Type
- BattleMech
- Tech
- Clan
- Mass
- 40t
- Role
- Striker
- Intro
- 3083 Early Republic
- Rules
- Experimental
- Cost
- 8.19M C-bills
- Move
- Armor
- 124 pts
ER Medium Pulse Laser ×2Streak LRM 10Streak SRM 6
TR:3085 · Record Sheets: RS:3085u-PP
Compare this unitBattle Value
1,952by skill
Point Value
42
Recognition Notes
The Griffin IIC 7 is a 40-ton striker, a 3083 rework of the 2852 original's missile-boat role. Where the base Griffin IIC massed four LRM 5 racks alongside an ER Large Laser and an ER Small Laser, this configuration carries an ER Medium Pulse Laser and a Streak SRM 6 in the left torso, plus a second ER Medium Pulse Laser and a Streak LRM 10 in the right torso. A lighter 280 XL fusion engine raises the cruising speed from 65 to 76 km/h and the top speed from 97 to 119, and the jump range extends from 180 to 210 metres. Both arms carry reinforced battle fists, and Irece Alpha builds the type at its Irece plant.
Armor & Loadout
GRIFFIN IIC 7
EnergyMissile
Head: 9 front
Center Torso: 18 front, 5 rear
Right Torso: 14 front, 4 rear
Left Torso: 14 front, 4 rear
Right Arm: 10 front
Left Arm: 10 front
Right Leg: 18 front
Left Leg: 18 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Msl | RT | 1 | 1 t ammo |
| MslStreak SRM 6 | LT | 1 | 15 rds · 1 t |
Systems & Manufacturers
7
Griffin IIC
PV42
TP: BMSZ: 2TMM: 0MV: 14"j
ROLE: Striker
Damage
S (+0)
4
M (+2)
4
L (+4)
1
OV: 0Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 74Skill 1 66Skill 2 58Skill 3 50Skill 4 42Skill 5 38Skill 6 34Skill 7 30Skill 8 26
Availability by era
4 eras · 6 factions
Griffin IIC variants (9)
Griffin IIC Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1 Introduced 2852 Battle value 1,608 Point value 312 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 2973 Battle value 1,516 Point value 303 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3060 Battle value 1,532 Point value 304 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3060 Battle value 1,475 Point value 305 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPS1 Introduced 3071 Battle value 1,344 Point value 366 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, JMPS1 Introduced 3073 Battle value 1,468 Point value 368 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, JMPS1 Introduced 3078 Battle value 1,736 Point value 38
7 current variant Role Striker Tech base Clan Rules Experimental Alpha Strike abilities CASE Introduced 3083 Battle value 1,952 Point value 42
9 Role Striker Tech base Mixed Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3144 Battle value 1,106 Point value 26