Grendel (Mongrel) D
- Type
- BattleMech
- Tech
- Clan
- Mass
- 45t
- Role
- Striker
- Intro
- 3053 Clan Invasion
- Rules
- Standard
- Cost
- 12.36M C-bills
- Move
- Armor
- 144 pts
ER Medium LaserER PPCMedium Pulse LaserSmall Pulse LaserSRM 6
Technical Readout: TR:CI · Record Sheets: RS:CI
Compare this unit
Availability by era
7 eras · 22 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,110 |
| G1 | 2 | 4,468 |
| G2 | 3 | 3,716 |
| G3 | 4 | 2,920 |
| G4 | 5 | 2,212 |
| G5 | 6 | 1,902 |
| G6 | 7 | 1,703 |
| G7 | 8 | 1,504 |
| G8 | 8 | 1,416 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Grendel (Mongrel) D is a 45-ton striker built on the same 315 XL fusion engine and endo steel frame as the Prime configuration, cruising at 76 km/h and topping out near 119, with a jump range of 210 metres. Where the Prime carries an ER Large Laser and an ER Small Laser in the right arm, this configuration fields a Small Pulse Laser there instead, and pairs the left arm's ER Medium Laser with a Medium Pulse Laser. In place of the Prime's Streak SRM 6 in the right torso, the D mounts an ER PPC in the right torso and a plain SRM 6 in the left torso, and it does without the Prime's head-mounted ER Medium Laser. It runs with 10 double heat sinks against the Prime's 12, and the same rugged, field-serviceable frame carries over. Arcadia BattleMech Plant CM-T15 builds it, along with other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| MslSRM 6 | LT | 1 | 30 rds · 2 t |
| Enr | RA | 1 | |
| Enr | LA | 1 | |
| Enr | LA | 1 |