Excalibur "Pocket WarShip"
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- Type
- Aerospace
- Tech
- Inner Sphere
- Mass
- 16,000t
- Intro
- 3059 Clan Invasion
- Rules
- Standard
Battle Value
30,109by skill
Point Value
101
TR:3075 · Record Sheets: RS:3075u-CE
Compare this unit"Pocket WarShip"
Excalibur
PV101
TP: —SZ: 0TMM: 0MV: —
ROLE: —
Damage
S (+0)
0
M (+2)
0
L (+4)
0
Heat not tracked

Alpha Strike Stats
SkillPVSkill 0 181Skill 1 161Skill 2 141Skill 3 121Skill 4 101Skill 5 91Skill 6 81Skill 7 71Skill 8 61
Availability by era
7 eras · 6 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 69,552 |
| G1 | 2 | 60,820 |
| G2 | 3 | 50,583 |
| G3 | 4 | 39,744 |
| G4 | 5 | 30,109 |
| G5 | 6 | 25,894 |
| G6 | 7 | 23,184 |
| G7 | 8 | 20,474 |
| G8 | 8 | 19,270 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
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Excalibur variants (11)
EXC-B1 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, IF1 Introduced 2619 Battle value 1,549 Point value 37EXC-B2 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, CASE, IF1 Introduced 2620 Battle value 1,533 Point value 37EXC-B2b Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, CASE, IF1 Introduced 2735 Battle value 1,715 Point value 42(2786) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2786 Battle value — Point value 60EXC-B2b-EC Role Missile Boat Tech base Mixed Rules Experimental Alpha Strike abilities AMS, CASE, IF1, REAR0*/0*/- Introduced 2825 Battle value 2,008 Point value 44(3056) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3056 Battle value — Point value 62EXC-C1 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3058 Battle value 1,637 Point value 38
"Pocket WarShip" current variant Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3059 Battle value 30,109 Point value 101
EXC-C1 (Cernunnos) Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, FLK1/1/- Introduced 3062 Battle value 1,778 Point value 37EXC-CS Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, TSM Introduced 3067 Battle value 2,174 Point value 45EXC-D1 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, MHQ2 Introduced 3067 Battle value 1,949 Point value 45