Excalibur "Pocket WarShip"
- Type
- Aerospace
- Tech
- Inner Sphere
- Mass
- 16,000t
- Intro
- 3059 Clan Invasion
- Rules
- Standard
TR:3075 · Record Sheets: RS:3075u-CE
Compare this unitBattle Value
30,109by skill
Point Value
—
Alpha Strike
No Alpha Strike data published for this unit
Availability by era
7 eras · 6 factions
Excalibur variants (11)
EXC-B1 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, IF1 Introduced 2619 Battle value 1,549 Point value 37EXC-B2 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, CASE, IF1 Introduced 2620 Battle value 1,533 Point value 37EXC-B2b Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, CASE, IF1 Introduced 2735 Battle value 1,715 Point value 42(2786) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2786 Battle value — Point value —EXC-B2b-EC Role Missile Boat Tech base Mixed Rules Experimental Alpha Strike abilities AMS, CASE, IF1, REAR0*/0*/- Introduced 2825 Battle value 2,008 Point value 44(3056) Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 3056 Battle value — Point value —EXC-C1 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3058 Battle value 1,637 Point value 38
"Pocket WarShip" current variant Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3059 Battle value 30,109 Point value —
EXC-C1 (Cernunnos) Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, ECM, FLK1/1/- Introduced 3062 Battle value 1,778 Point value 37EXC-CS Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, TSM Introduced 3067 Battle value 2,174 Point value 45EXC-D1 Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, MHQ2 Introduced 3067 Battle value 1,949 Point value 45