Excalibur EXC-D1
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 70t
- Role
- Skirmisher
- Intro
- 3067 FedCom Civil War
- Rules
- Standard
- Cost
- 17.86M C-bills
- Move
- Armor
- 184 pts
ER Medium Laser ×2Rotary AC/5Streak SRM 6
Technical Readout: TR:SW · Record Sheets: RS:3058Uu-C
Compare this unit
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,502 |
| G1 | 2 | 3,937 |
| G2 | 3 | 3,274 |
| G3 | 4 | 2,573 |
| G4 | 5 | 1,949 |
| G5 | 6 | 1,676 |
| G6 | 7 | 1,501 |
| G7 | 8 | 1,325 |
| G8 | 8 | 1,247 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The EXC-D1 is a 70-ton skirmisher, a 3067 rebuild of the 2619 original that trades its ranged punch for closer-in firepower while keeping the 350 XL fusion engine's cruising speed of 54 km/h and top speed of 86. Where the EXC-B1 carried a Gauss rifle in the right arm, this configuration mounts a Rotary AC/5 there, and a pair of ER medium lasers in the left arm replaces the earlier Small Pulse Laser. The Streak SRM 6 in the left torso stands in for the old LRM 20 and its Anti-Missile System, dropping the Artemis IV fire-control system in the process, and a targeting computer with CASE now occupies the right torso alongside a C3i computer and CASE in the left. Endo steel internal structure and 11 double heat sinks replace the base's standard structure and single heat sinks, and a 150-metre jump capability is added where the EXC-B1 had none. Skobel MechWorks builds the type at Terra.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | LT | 1 | 15 rds · 1 t |
| Bal | RA | 1 | 60 rds · 3 t in RT |
| Enr | LA ×2 | 2 | |
| electronicsTargeting ComputerIS | RT | ||
| electronicsC3i ComputerIS | LT |
CASE: Right Torso · Left Torso