Emperor EMP-6A
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Juggernaut
- Intro
- 2612 Star League
- Rules
- Standard
- Cost
- 18.71M C-bills
- Move
- Armor
- 279 pts
Large Laser ×2Medium Pulse Laser ×2Medium LaserLB 10-X AC ×2
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unit
Availability by era
11 eras · 61 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,548 |
| G1 | 2 | 3,977 |
| G2 | 3 | 3,308 |
| G3 | 4 | 2,599 |
| G4 | 5 | 1,969 |
| G5 | 6 | 1,693 |
| G6 | 7 | 1,516 |
| G7 | 8 | 1,339 |
| G8 | 8 | 1,260 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The EMP-6A is a 2612 rebuild of the 2442 EMP-1A, a 90-ton juggernaut still cruising at 32 km/h and topping out at 54, but with a heavier bite in both arms. Where the EMP-1A carried an AC/5 in each arm, this variant pairs an LB 10-X AC with a Large Laser in the left arm and the same combination in the right, and it adds a Medium Pulse Laser in each of the left and right torso in place of the earlier medium lasers there. The Medium Laser in the head carries over from the EMP-1A. A 270 XL fusion engine replaces the original's 325 fusion engine, and CASE now lines both the left torso and right torso. The heat-sink count rises from 10 single to 12 double, and a jump capability of 90 metres is new to this configuration. It remains a command 'Mech, and StarCorps Industries builds it, with production also at Menke, St. Ives, Fletcher (TH), Terra, and Alphard (MH).
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| Enr | RT · LT | 2 | |
| BalLB 10-X AC | RA · LA | 2 | 40 rds · 4 t in RT, LT |
| Enr | RA · LA | 2 |
CASE: Right Torso · Left Torso