Dervish DV-6M (Mauck)
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 55t
- Intro
- 3060 Clan Invasion
- Rules
- Standard
Technical Readout: TR:3050U
Compare this unitBV and PV not published
Alpha Strike
No Alpha Strike data published for this unit
Availability by era
3 eras · 2 factions
Dervish variants (11)
DV-1S Role Missile Boat Tech base Primitive Rules Advanced Alpha Strike abilities IF1, LRM1/1/1 Introduced 2520 Battle value 864 Point value 25DV-6M Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1 Introduced 2570 Battle value 1,146 Point value 30DV-7D Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1, LRM1/1/1 Introduced 3047 Battle value 1,412 Point value 36DV-6M (Turner) Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities LRM1/2/2, IF2 Introduced 3051 Battle value — Point value 37
DV-6M (Mauck) current variant Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3060 Battle value — Point value —
DV-8D Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2 Introduced 3062 Battle value 1,765 Point value 39DV-9D Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF1 Introduced 3068 Battle value 1,518 Point value 38DV-8D2 "Lightbringer" Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities JMPS1, MEL Introduced 3071 Battle value 1,717 Point value 37DV-6Mr Role Brawler Tech base Inner Sphere Rules Standard Alpha Strike abilities IF1, LRM1/1/1 Introduced 3073 Battle value 1,347 Point value 36DV-11DK Role Missile Boat Tech base Mixed Rules Advanced Alpha Strike abilities BRA, CASEII, IF1, LRM1/1/1, REL Introduced 3149 Battle value 1,919 Point value 38DV-6Md Role Missile Boat Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF2, LRM1/1/2 Introduced — Battle value — Point value 29