Charger CGR-1L
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 80t
- Role
- Skirmisher
- Intro
- 3022 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 7.66M C-bills
- Move
- Armor
- 88 pts
Medium Laser ×2Large Laser
Technical Readout: TR:SW · Record Sheets: RS:SW
Compare this unit
Availability by era
5 eras · 11 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,264 |
| G1 | 2 | 1,980 |
| G2 | 3 | 1,646 |
| G3 | 4 | 1,294 |
| G4 | 5 | 980 |
| G5 | 6 | 843 |
| G6 | 7 | 755 |
| G7 | 8 | 666 |
| G8 | 8 | 627 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The CGR-1L is an 80-ton assault refit into a skirmisher, a 3022 rework of the 2665 scout-oriented CGR-1A1. Where the original carried five small lasers scattered across both arms, both torsos, and the head, this variant strips that array for a Large Laser in the right arm and a pair of Medium Lasers, one in each side torso. Engine, cruising speed of 54 km/h, top speed of 86 km/h, and standard armor all carry over unchanged from the base machine. The type is still known as an easily-serviced design, and Wells Technologies builds it at Luthien.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Enr | RA | 1 |