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Charger CGR-1A1

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Tech
Inner Sphere
Mass
80t
Role
Scout
Intro
2665 Star League
Rules
Introductory
Cost
7.52M C-bills
Move
Armor
160 pts

Small Laser ×5

Technical Readout: TR:SW · Record Sheets: RS:SW

Compare this unit
SkillPVSkill 0 34Skill 1 30Skill 2 26Skill 3 22Skill 4 18Skill 5 16Skill 6 14Skill 7 12Skill 8 10

Availability by era

11 eras · 19 factions

GunPilotAdj BV
G012,266
G121,982
G231,648
G341,295
G45981
G56844
G67755
G78667
G88628

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Charger CGR-1A1 is an 80-ton scout that fights close in, cruising at 54 km/h and topping out at 86, notably fast for its weight class. Its firepower is entirely short-ranged: a small laser sits in each arm, each torso side, and the head, giving it five separate mounts rather than a single heavy gun. The design is noted as easily serviced, and Luthien Armor Works builds it at its Luthien plant.

Armor & loadout

Mech rightFrontMech left
CHARGER CGR-1A1
Energy
Weapon / EquipmentLocQtyAmmo
EnrHD · RT · LT · RA · LA5

Charger variants (13)

CGR-1A1 current variant Introduced 2665 Battle value 981 Point value 18
CGR-1L Introduced 3022 Battle value 980 Point value 26CGR-1A5 Introduced 3023 Battle value 1,468 Point value 38CGR-SB "Challenger" Introduced 3025 Battle value 1,604 Point value 39CGR-1A9 Introduced 3034 Battle value 1,397 Point value 35CGR-3K Introduced 3049 Battle value 1,656 Point value 45CGR-C Introduced 3052 Battle value 1,592 Point value 44CGR-SA5 Introduced 3063 Battle value 2,105 Point value 47CGR-2A2 Introduced 3064 Battle value 1,109 Point value 27CGR-KMZ Introduced 3071 Battle value 1,781 Point value 39CGR-1X1 Introduced 3076 Battle value 2,009 Point value 59CGR-3Kr Introduced 3078 Battle value 2,092 Point value 41C Introduced 3130 Battle value 2,756 Point value 83
All 13 Charger variants