Catapult CPLT-K2K
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 65t
- Role
- Sniper
- Intro
- 3058 Clan Invasion
- Rules
- Standard
- Cost
- 13.93M C-bills
- Move
- Armor
- 211 pts
ER Medium Laser ×2ER PPC ×2
Technical Readout: TR:3050U · Record Sheets: RSFP:Wave 1
Compare this unit
Availability by era
5 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,964 |
| G1 | 2 | 3,466 |
| G2 | 3 | 2,883 |
| G3 | 4 | 2,265 |
| G4 | 5 | 1,716 |
| G5 | 6 | 1,476 |
| G6 | 7 | 1,321 |
| G7 | 8 | 1,167 |
| G8 | 8 | 1,098 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The CPLT-K2K reworks the 65-ton Catapult from a missile boat into a sniper, trading the LRM 15 in each arm for an ER PPC in the same locations. In place of the four medium lasers spread across the torsos, it carries a pair of ER medium lasers in the center torso. A lighter 325 XL fusion engine lifts cruising speed from 43 to 54 km/h and top speed from 65 to 86 km/h, though the jump capability of the CPLT-C1 is gone. Standard armor and the type's minimal, weapon-pod arms without hands and fragile head carry over from the original. Yori 'Mech Works builds the type at Al Na'ir.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | CT ×2 | 2 | |
| Enr | RA · LA | 2 |