Warhammer IIC
- Type
- BattleMech
- Tech
- Clan
- Mass
- 80t
- Role
- Brawler
- Intro
- 2829 Early Succession War
- Rules
- Standard
- Cost
- 9.18M C-bills
- Move
- Armor
- 230 pts
Medium Pulse Laser ×5ER PPC ×2SRM 6
Technical Readout: RGv1 · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
2,570by skill
Point Value
50
Recognition Notes
The Warhammer IIC is an 80-ton assault built as a brawler, cruising at 43 km/h and topping out near 65. Twin ER PPCs sit in the arms, backed by four Medium Pulse Lasers split two apiece between the left and right torso, a fifth in the head, and an SRM 6 in the right torso. Ferro-fibrous armor and endo steel structure cover a 320 fusion engine, and the chassis carries a fixed searchlight along with a reputation as a stable firing platform. Snow Raven Industrial Complex Alpha builds it at Dante, with additional production at other sites.
Armor & Loadout
WARHAMMER IIC
EnergyMissile
Head: 9 front
Center Torso: 30 front, 15 rear
Right Torso: 24 front, 10 rear
Left Torso: 24 front, 10 rear
Right Arm: 24 front
Left Arm: 24 front
Right Leg: 30 front
Left Leg: 30 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD · RT ×2 · LT ×2 | 5 | |
| MslSRM 6 | RT | 1 | 15 rds · 1 t |
| Enr | RA · LA | 2 |
Systems & Manufacturers
Warhammer IIC
PV50
TP: BMSZ: 4TMM: 0MV: 8"
ROLE: Brawler
Damage
S (+0)
6
M (+2)
6
L (+4)
3
OV: 2Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30
Availability by era
10 eras · 6 factions
Warhammer IIC variants (13)
Warhammer IIC current variant Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 2829 Battle value 2,570 Point value 50
2 Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2 Introduced 2920 Battle value 2,482 Point value 523 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3060 Battle value 2,382 Point value 494 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3062 Battle value 2,386 Point value 505 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK2/2/2 Introduced 3070 Battle value 2,185 Point value 476 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK2/2/2 Introduced 3071 Battle value 2,661 Point value 487 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, CT2, ECM, OVL, JMPS1 Introduced 3079 Battle value 2,915 Point value 468 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, HT2/2/2 Introduced 3079 Battle value 2,380 Point value 459 Role Skirmisher Tech base Clan Rules Experimental Alpha Strike abilities CASE, ECM, IF1 Introduced 3086 Battle value 2,819 Point value 6210 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3120 Battle value 2,290 Point value 5011 Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3124 Battle value 2,021 Point value 4812 Role Brawler Tech base Clan Rules Advanced Alpha Strike abilities CASE, ECM, FR Introduced 3130 Battle value 2,680 Point value 5313 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM1/1/2 Introduced 3150 Battle value 2,715 Point value 51