Warhammer IIC 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 80t
- Role
- Brawler
- Intro
- 3060 Clan Invasion
- Rules
- Standard
- Cost
- 8.83M C-bills
- Move
- Armor
- 240 pts
Medium Pulse Laser ×5Heavy Large Laser ×2
Technical Readout: TR:CI · Record Sheets: RSFP:Wave 2
Compare this unitBattle Value
2,382by skill
Point Value
49
Recognition Notes
The Warhammer IIC 3 is an 80-ton brawler that closes to close-in range, cruising at 43 km/h and topping out near 65. Where the original Warhammer IIC fielded an ER PPC in each arm, this variant carries a Heavy Large Laser in the left arm and another in the right, and the right torso's SRM 6 is dropped entirely. The Medium Pulse Laser in the left torso, right torso, and head carry over from the 2829 original, and the double heat sink count climbs from 20 to 22. It keeps the fixed searchlight and stands as a stable firing platform, and Trellshire Heavy Industries builds it among other sites.
Armor & Loadout
WARHAMMER IIC 3
Energy
Head: 9 front
Center Torso: 30 front, 15 rear
Right Torso: 24 front, 10 rear
Left Torso: 24 front, 10 rear
Right Arm: 25 front
Left Arm: 25 front
Right Leg: 34 front
Left Leg: 34 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD · RT ×2 · LT ×2 | 5 | |
| Enr | RA · LA | 2 | |
| electronicsTargeting ComputerClan | RT |
Systems & Manufacturers
3
Warhammer IIC
PV49
TP: BMSZ: 4TMM: 0MV: 8"
ROLE: Brawler
Damage
S (+0)
7
M (+2)
7
L (+4)
0
OV: 1Heat scale123S

Special
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 89Skill 1 79Skill 2 69Skill 3 59Skill 4 49Skill 5 44Skill 6 39Skill 7 34Skill 8 29
Warhammer IIC variants (13)
Warhammer IIC Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 2829 Battle value 2,570 Point value 502 Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM2/2/2 Introduced 2920 Battle value 2,482 Point value 52
3 current variant Role Brawler Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3060 Battle value 2,382 Point value 49
4 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3062 Battle value 2,386 Point value 505 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK2/2/2 Introduced 3070 Battle value 2,185 Point value 476 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, FLK2/2/2 Introduced 3071 Battle value 2,661 Point value 487 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, CT2, ECM, OVL, JMPS1 Introduced 3079 Battle value 2,915 Point value 468 Role Skirmisher Tech base Clan Rules Standard Alpha Strike abilities CASE, HT2/2/2 Introduced 3079 Battle value 2,380 Point value 459 Role Skirmisher Tech base Clan Rules Experimental Alpha Strike abilities CASE, ECM, IF1 Introduced 3086 Battle value 2,819 Point value 6210 Role Sniper Tech base Clan Rules Standard Alpha Strike abilities CASE, SRM1/1 Introduced 3120 Battle value 2,290 Point value 5011 Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3124 Battle value 2,021 Point value 4812 Role Brawler Tech base Clan Rules Advanced Alpha Strike abilities CASE, ECM, FR Introduced 3130 Battle value 2,680 Point value 5313 Role Brawler Tech base Clan Rules Standard Alpha Strike abilities CASE, IF2, LRM1/1/2 Introduced 3150 Battle value 2,715 Point value 51