UrbanMech UM-R70
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Ambusher
- Intro
- 3066 FedCom Civil War
- Rules
- Standard
- Cost
- 1.77M C-bills
- Move
- Armor
- 105 pts
ER Medium LaserER Small LaserRotary AC/5
Technical Readout: TR:3050U · Record Sheets: RSFP:Urbies
Compare this unitBattle Value
724by skill
Point Value
16
Recognition Notes
The UM-R70 is a 30-ton ambusher that fights close in, cruising at 22 km/h and topping out at 32, with a jump range of 60 metres. Against the 2675 UM-R60, this 3066 rebuild trades the Small Laser in the left arm for an ER Small Laser, and the AC/10 in the right arm gives way to a Rotary AC/5, while an ER Medium Laser is added in the left torso. Ferro-fibrous plating replaces the standard armor of the original. The type keeps its minimal, weapon-pod arms without hands and its low, hard-to-target silhouette.
Armor & Loadout
URBANMECH UM-R70
EnergyBallistic
Head: 9 front
Center Torso: 15 front, 5 rear
Right Torso: 10 front, 4 rear
Left Torso: 10 front, 4 rear
Right Arm: 10 front
Left Arm: 10 front
Right Leg: 14 front
Left Leg: 14 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT | 1 | |
| Bal | RA | 1 | 40 rds · 2 t in RT |
| Enr | LA | 1 |
Systems & Manufacturers
UM-R70
UrbanMech
PV16
TP: BMSZ: 1TMM: 0MV: 4"j
ROLE: Ambusher
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 28Skill 1 25Skill 2 22Skill 3 19Skill 4 16Skill 5 14Skill 6 12Skill 7 10Skill 8 8
Availability by era
6 eras · 5 factions
UrbanMech variants (12)
UM-R60 Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/- Introduced 2675 Battle value 504 Point value 11UM-R60L Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/- Introduced 2925 Battle value 470 Point value 11UM-R50 Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2978 Battle value — Point value —UM-R63 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1 Introduced 3050 Battle value 540 Point value 16UM-R69 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3063 Battle value 589 Point value 19UM-R68 Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3065 Battle value 561 Point value 13
UM-R70 current variant Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3066 Battle value 724 Point value 16
UM-AIV Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1 Introduced 3072 Battle value 603 Point value 22UM-R80 Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE, JMPS1, PRB, RCN, TAG Introduced 3076 Battle value 699 Point value 21UM-R93 Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE Introduced 3130 Battle value 894 Point value 17UM-R96 Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE, JMPS1 Introduced 3149 Battle value 852 Point value 22UM-R27 Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities SRM2/2, CASE Introduced 3151 Battle value 610 Point value 15