UrbanMech UM-AIV
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Missile Boat
- Intro
- 3072 Jihad
- Rules
- Advanced
- Cost
- 2.49M C-bills
- Move
- Armor
- 96 pts
ER Medium LaserArrow IV
TR:3085 · Record Sheets: RS:3085u-ONN
Compare this unitBattle Value
603by skill
Point Value
22
Recognition Notes
The UM-AIV rebuilds the 30-ton UrbanMech into a long-range fire-support platform, a 3072 reworking of the 2675 UM-R60 ambusher. Where the original carried a Small Laser and an AC/10 for close-in work, this version fields an ER Medium Laser in the left arm and an Arrow IV in the right torso. The fusion engine is swapped for a 60 XL fusion engine, endo steel replaces the standard internal structure, and the heat-sink count drops from 11 to 10 single sinks. Cruising speed, top speed, and jump range are unchanged, and the type keeps its minimal, weapon-pod arms without hands and its low, hard-to-target silhouette.
Armor & Loadout
URBANMECH UM-AIV
EnergyArtillery
Head: 9 front
Center Torso: 11 front, 8 rear
Right Torso: 8 front, 4 rear
Left Torso: 8 front, 4 rear
Right Arm: 10 front
Left Arm: 10 front
Right Leg: 12 front
Left Leg: 12 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Art | RT | 1 | 10 rds · 2 t in LT |
| Enr | LA | 1 |
Systems & Manufacturers
UM-AIV
UrbanMech
PV22
TP: BMSZ: 1TMM: 0MV: 4"j
ROLE: Missile Boat
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0
OV: 0Heat scale123S

Special ARTAIS-1
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14
Availability by era
5 eras · 8 factions
UrbanMech variants (12)
UM-R60 Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/- Introduced 2675 Battle value 504 Point value 11UM-R60L Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/- Introduced 2925 Battle value 470 Point value 11UM-R50 Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2978 Battle value — Point value —UM-R63 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1 Introduced 3050 Battle value 540 Point value 16UM-R69 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3063 Battle value 589 Point value 19UM-R68 Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3065 Battle value 561 Point value 13UM-R70 Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3066 Battle value 724 Point value 16
UM-AIV current variant Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1 Introduced 3072 Battle value 603 Point value 22
UM-R80 Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE, JMPS1, PRB, RCN, TAG Introduced 3076 Battle value 699 Point value 21UM-R93 Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE Introduced 3130 Battle value 894 Point value 17UM-R96 Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE, JMPS1 Introduced 3149 Battle value 852 Point value 22UM-R27 Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities SRM2/2, CASE Introduced 3151 Battle value 610 Point value 15