UrbanMech UM-R27
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 30t
- Role
- Ambusher
- Intro
- 3151 ilClan
- Rules
- Advanced
- Move
- Armor
- 96 pts
SRM 6 ×3
Technical Readout: TR:3050U · Record Sheets: RSFP:Urbies
Compare this unitBattle Value
610by skill
Point Value
15
Recognition Notes
The UM-R27 is a 30-ton ambusher that fights close in, a 3151 rework of the 2675 UM-R60 original that trades its Small Laser and AC/10 for a pair of SRM 6 racks, one in each arm. Cruising and top speed hold at 22 and 32 km/h, with the same short 60-metre jump capability. Heat-sink count drops from 11 to 10 single sinks under the shared standard armor and standard structure. The type keeps its minimal, weapon-pod arms without hands and its low, hard-to-target silhouette.
Armor & Loadout
URBANMECH UM-R27
Missile
Head: 9 front
Center Torso: 11 front, 8 rear
Right Torso: 8 front, 4 rear
Left Torso: 8 front, 4 rear
Right Arm: 10 front
Left Arm: 10 front
Right Leg: 12 front
Left Leg: 12 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | RA ×2 · LA | 3 | 45 rds · 3 t in RT |
| otherActuator Enhancement SystemIS | RA · LA |
CASE: Right Torso
Systems & Manufacturers
UM-R27
UrbanMech
PV15
TP: BMSZ: 1TMM: 0MV: 4"j
ROLE: Ambusher
Damage
S (+0)
3
M (+2)
3
L (+4)
0
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7
Availability by era
1 era · 4 factions
UrbanMech variants (12)
UM-R60 Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/- Introduced 2675 Battle value 504 Point value 11UM-R60L Role Ambusher Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/- Introduced 2925 Battle value 470 Point value 11UM-R50 Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2978 Battle value — Point value —UM-R63 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities FLK1/1/1 Introduced 3050 Battle value 540 Point value 16UM-R69 Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3063 Battle value 589 Point value 19UM-R68 Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3065 Battle value 561 Point value 13UM-R70 Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 3066 Battle value 724 Point value 16UM-AIV Role Missile Boat Tech base Inner Sphere Rules Advanced Alpha Strike abilities ARTAIS-1 Introduced 3072 Battle value 603 Point value 22UM-R80 Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, ENE, JMPS1, PRB, RCN, TAG Introduced 3076 Battle value 699 Point value 21UM-R93 Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE Introduced 3130 Battle value 894 Point value 17UM-R96 Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities CR, ENE, JMPS1 Introduced 3149 Battle value 852 Point value 22
UM-R27 current variant Role Ambusher Tech base Inner Sphere Rules Advanced Alpha Strike abilities SRM2/2, CASE Introduced 3151 Battle value 610 Point value 15