Stinger STG-6S
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 20t
- Role
- Scout
- Intro
- 3069 Jihad
- Rules
- Standard
- Cost
- 4.47M C-bills
- Move
- Armor
- 59 pts
ER Medium LaserLight Machine Gun ×2
BattleCorps · Record Sheets: RS:3085u-PP
Compare this unit
Availability by era
5 eras · 7 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,104 |
| G1 | 2 | 966 |
| G2 | 3 | 803 |
| G3 | 4 | 631 |
| G4 | 5 | 478 |
| G5 | 6 | 411 |
| G6 | 7 | 368 |
| G7 | 8 | 325 |
| G8 | 8 | 306 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Stinger STG-6S is a 20-ton scout that fights close in, a 3069 rework of the 2479 STG-3R. Where the STG-3R ran on a 120 fusion engine, this variant fields a 140 light fusion engine that lifts cruising speed from 65 to 76 km/h and top speed from 97 to 119 km/h, and its jump jets carry it 210 metres instead of 180. In place of the Machine Gun in each arm it mounts a Light Machine Gun in the Left Arm and another in the Right Arm, and the Medium Laser in the Right Arm is replaced by an ER Medium Laser. Heavy ferro-fibrous plating replaces the standard armor of the earlier model, wrapped around the same rugged, field-serviceable frame and cramped cockpit. Coventry Metal Works builds it at Coventry.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA | 1 | |
| Bal | RA · LA | 2 | 100 rds · 0.5 t in LT |
| mobilityMASCIS | CT |