Shadow Hawk SHD-2Ht
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 55t
- Role
- Skirmisher
- Intro
- 3052 Clan Invasion
- Rules
- Standard
- Cost
- 5.04M C-bills
- Move
- Armor
- 152 pts
Medium Laser ×2Large LaserStreak SRM 2 ×5

Availability by era
6 eras · 3 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,356 |
| G1 | 2 | 2,935 |
| G2 | 3 | 2,441 |
| G3 | 4 | 1,918 |
| G4 | 5 | 1,453 |
| G5 | 6 | 1,250 |
| G6 | 7 | 1,119 |
| G7 | 8 | 988 |
| G8 | 8 | 930 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The SHD-2Ht is a 55-ton skirmisher built up from the 2467 SHD-1R sniper design into a heavier field rebuild dated 3052. Where the SHD-1R carried a single medium laser in the right arm and an AC/5 in the left torso, this variant mounts a medium laser in each arm, swaps the AC/5 for a large laser in the left torso, and packs five Streak SRM 2 launchers into the right torso behind CASE. A heavier 275 fusion engine lifts cruising speed from 43 to 54 km/h and top speed from 65 to 86 km/h, while jump range grows from 90 to 150 metres. Standard armor and double heat sinks replace the SHD-1R's primitive plating and single heat sinks, and the reinforced battle fists on both arms carry over on its rugged, field-serviceable frame. It is assembled through field refit rather than factory production, drawing on whatever facilities are available.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 2 | RT ×5 | 5 | 50 rds · 1 t |
| Enr | LT | 1 | |
| Enr | RA · LA | 2 |
CASE: Right Torso