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Rifleman IIC 9

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Tech
Clan
Mass
65t
Role
Sniper
Intro
3148 Dark Age
Rules
Advanced
Move
Armor
211 pts

ER Large Laser ×4

Technical Readout: RGv1 · Record Sheets: RG23

Compare this unit
SkillPVSkill 0 73Skill 1 65Skill 2 57Skill 3 49Skill 4 41Skill 5 37Skill 6 33Skill 7 29Skill 8 25

Availability by era

2 eras · 1 faction

GunPilotAdj BV
G016,454
G125,644
G234,694
G343,688
G452,794
G562,403
G672,151
G781,900
G881,788

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Rifleman IIC 9 is a 65-ton sniper that fights at long range, cruising at 32 km/h and topping out near 54 km/h, with a jump capability of 90 metres. Where the 2845 original mounts four Large Pulse Lasers, this variant carries four ER Large Lasers, two in each arm, matched to a targeting computer in the left torso and coolant pods in both arms. The ER Small Laser in the head and the active probe of the base model are absent here, and laser-reflective armor replaces the original's ferro-fibrous plating, with the heat-sink count rising from 19 to 20 double sinks. Anti-aircraft fire control and enhanced communications gear carry over from the original, and Mountain Wolf BattleMechs builds this configuration at Alpheratz.

Armor & loadout

Mech rightFrontMech left
RIFLEMAN IIC 9
Energy
Weapon / EquipmentLocQtyAmmo
EnrRA ×2 · LA ×24
electronicsTargeting ComputerClanLT
otherCoolant PodRA · LA