Rifleman IIC 3
- Type
- BattleMech
- Tech
- Clan
- Mass
- 65t
- Role
- Juggernaut
- Intro
- 3062 FedCom Civil War
- Rules
- Standard
- Cost
- 5.84M C-bills
- Move
- Armor
- 211 pts
Heavy Large Laser ×2Ultra AC/2 ×2
Technical Readout: TR:PP · Record Sheets: RS:3085u-PP
Compare this unit
Availability by era
6 eras · 10 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,003 |
| G1 | 2 | 3,501 |
| G2 | 3 | 2,911 |
| G3 | 4 | 2,288 |
| G4 | 5 | 1,733 |
| G5 | 6 | 1,490 |
| G6 | 7 | 1,334 |
| G7 | 8 | 1,178 |
| G8 | 8 | 1,109 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Rifleman IIC 3 is a 65-ton juggernaut fought at closer range than the 2845 original's sniping role, cruising at 32 km/h and topping out near 54, with a single 90-metre jump to reposition. Where the base Rifleman IIC mounted paired Large Pulse Lasers in each arm, this variant carries a Heavy Large Laser and an Ultra AC/2 in the left arm and the same pairing in the right, trading the original's four pulse lasers for a mixed energy-and-autocannon arrangement. The ER Small Laser in the head is absent, and the active probe moves from the center torso to the head. Standard armor replaces the base model's ferro-fibrous plating, and the heat-sink count rises from 19 to 21 double sinks. It keeps the anti-aircraft fire control and enhanced communications gear, and Complex H-4 CCC builds it alongside Trellshire Heavy Industries.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RA · LA | 2 | |
| Bal | RA · LA | 2 | 90 rds · 2 t |
| electronicsActive ProbeClan | HD |